#include <d3d10.h>
#include <CL/cl.h>
#include <CL/cl_platform.h>
Go to the source code of this file.
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typedef cl_uint | cl_d3d10_device_source_khr |
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typedef cl_uint | cl_d3d10_device_set_khr |
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typedef cl_int(CL_API_CALL * | clGetDeviceIDsFromD3D10KHR_fn )(cl_platform_id platform, cl_d3d10_device_source_khr d3d_device_source, void *d3d_object, cl_d3d10_device_set_khr d3d_device_set, cl_uint num_entries, cl_device_id *devices, cl_uint *num_devices) CL_API_SUFFIX__VERSION_1_0 |
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typedef cl_mem(CL_API_CALL * | clCreateFromD3D10BufferKHR_fn )(cl_context context, cl_mem_flags flags, ID3D10Buffer *resource, cl_int *errcode_ret) CL_API_SUFFIX__VERSION_1_0 |
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typedef cl_mem(CL_API_CALL * | clCreateFromD3D10Texture2DKHR_fn )(cl_context context, cl_mem_flags flags, ID3D10Texture2D *resource, UINT subresource, cl_int *errcode_ret) CL_API_SUFFIX__VERSION_1_0 |
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typedef cl_mem(CL_API_CALL * | clCreateFromD3D10Texture3DKHR_fn )(cl_context context, cl_mem_flags flags, ID3D10Texture3D *resource, UINT subresource, cl_int *errcode_ret) CL_API_SUFFIX__VERSION_1_0 |
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typedef cl_int(CL_API_CALL * | clEnqueueAcquireD3D10ObjectsKHR_fn )(cl_command_queue command_queue, cl_uint num_objects, const cl_mem *mem_objects, cl_uint num_events_in_wait_list, const cl_event *event_wait_list, cl_event *event) CL_API_SUFFIX__VERSION_1_0 |
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typedef cl_int(CL_API_CALL * | clEnqueueReleaseD3D10ObjectsKHR_fn )(cl_command_queue command_queue, cl_uint num_objects, const cl_mem *mem_objects, cl_uint num_events_in_wait_list, const cl_event *event_wait_list, cl_event *event) CL_API_SUFFIX__VERSION_1_0 |
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typedef cl_int(CL_API_CALL * | clGetSupportedD3D10TextureFormatsINTEL_fn )(cl_context context, cl_mem_flags flags, cl_mem_object_type image_type, cl_uint num_entries, DXGI_FORMAT *d3d10_formats, cl_uint *num_texture_formats) |
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#define CL_ALL_DEVICES_FOR_D3D10_KHR 0x4013 |
#define CL_COMMAND_ACQUIRE_D3D10_OBJECTS_KHR 0x4017 |
#define CL_COMMAND_RELEASE_D3D10_OBJECTS_KHR 0x4018 |
#define CL_CONTEXT_D3D10_DEVICE_KHR 0x4014 |
#define CL_CONTEXT_D3D10_PREFER_SHARED_RESOURCES_KHR 0x402C |
#define CL_D3D10_DEVICE_KHR 0x4010 |
#define CL_D3D10_DXGI_ADAPTER_KHR 0x4011 |
#define CL_D3D10_RESOURCE_ALREADY_ACQUIRED_KHR -1004 |
#define CL_D3D10_RESOURCE_NOT_ACQUIRED_KHR -1005 |
#define CL_IMAGE_D3D10_SUBRESOURCE_KHR 0x4016 |
#define cl_intel_sharing_format_query_d3d10 1 |
#define CL_INVALID_D3D10_DEVICE_KHR -1002 |
#define CL_INVALID_D3D10_RESOURCE_KHR -1003 |
#define cl_khr_d3d10_sharing 1 |
#define CL_MEM_D3D10_RESOURCE_KHR 0x4015 |
#define CL_PREFERRED_DEVICES_FOR_D3D10_KHR 0x4012 |