17 #ifndef __OPENCL_CL_D3D10_H
18 #define __OPENCL_CL_D3D10_H
22 #pragma warning( push )
23 #pragma warning( disable : 4201 )
24 #pragma warning( disable : 5105 )
30 #pragma warning( pop )
42 #define cl_khr_d3d10_sharing 1
50 #define CL_INVALID_D3D10_DEVICE_KHR -1002
51 #define CL_INVALID_D3D10_RESOURCE_KHR -1003
52 #define CL_D3D10_RESOURCE_ALREADY_ACQUIRED_KHR -1004
53 #define CL_D3D10_RESOURCE_NOT_ACQUIRED_KHR -1005
56 #define CL_D3D10_DEVICE_KHR 0x4010
57 #define CL_D3D10_DXGI_ADAPTER_KHR 0x4011
60 #define CL_PREFERRED_DEVICES_FOR_D3D10_KHR 0x4012
61 #define CL_ALL_DEVICES_FOR_D3D10_KHR 0x4013
64 #define CL_CONTEXT_D3D10_DEVICE_KHR 0x4014
65 #define CL_CONTEXT_D3D10_PREFER_SHARED_RESOURCES_KHR 0x402C
68 #define CL_MEM_D3D10_RESOURCE_KHR 0x4015
71 #define CL_IMAGE_D3D10_SUBRESOURCE_KHR 0x4016
74 #define CL_COMMAND_ACQUIRE_D3D10_OBJECTS_KHR 0x4017
75 #define CL_COMMAND_RELEASE_D3D10_OBJECTS_KHR 0x4018
81 cl_d3d10_device_source_khr d3d_device_source,
83 cl_d3d10_device_set_khr d3d_device_set,
91 ID3D10Buffer * resource,
97 ID3D10Texture2D * resource,
104 ID3D10Texture3D * resource,
111 const cl_mem * mem_objects,
112 cl_uint num_events_in_wait_list,
119 const cl_mem * mem_objects,
120 cl_uint num_events_in_wait_list,
127 #define cl_intel_sharing_format_query_d3d10 1
137 DXGI_FORMAT* d3d10_formats,
138 cl_uint* num_texture_formats) ;
146 DXGI_FORMAT* d3d10_formats,
147 cl_uint* num_texture_formats) ;
struct _cl_device_id * cl_device_id
struct _cl_context * cl_context
cl_uint cl_mem_object_type
cl_int(CL_API_CALL * clEnqueueReleaseD3D10ObjectsKHR_fn)(cl_command_queue command_queue, cl_uint num_objects, const cl_mem *mem_objects, cl_uint num_events_in_wait_list, const cl_event *event_wait_list, cl_event *event) CL_API_SUFFIX__VERSION_1_0
cl_int(CL_API_CALL * clGetSupportedD3D10TextureFormatsINTEL_fn)(cl_context context, cl_mem_flags flags, cl_mem_object_type image_type, cl_uint num_entries, DXGI_FORMAT *d3d10_formats, cl_uint *num_texture_formats)
CL_API_ENTRY cl_int CL_API_CALL clGetSupportedD3D10TextureFormatsINTEL(cl_context context, cl_mem_flags flags, cl_mem_object_type image_type, cl_uint num_entries, DXGI_FORMAT *d3d10_formats, cl_uint *num_texture_formats)
cl_int(CL_API_CALL * clEnqueueAcquireD3D10ObjectsKHR_fn)(cl_command_queue command_queue, cl_uint num_objects, const cl_mem *mem_objects, cl_uint num_events_in_wait_list, const cl_event *event_wait_list, cl_event *event) CL_API_SUFFIX__VERSION_1_0
cl_uint cl_d3d10_device_source_khr
struct _cl_platform_id * cl_platform_id
cl_uint cl_d3d10_device_set_khr
cl_int(CL_API_CALL * clGetDeviceIDsFromD3D10KHR_fn)(cl_platform_id platform, cl_d3d10_device_source_khr d3d_device_source, void *d3d_object, cl_d3d10_device_set_khr d3d_device_set, cl_uint num_entries, cl_device_id *devices, cl_uint *num_devices) CL_API_SUFFIX__VERSION_1_0
cl_mem(CL_API_CALL * clCreateFromD3D10Texture2DKHR_fn)(cl_context context, cl_mem_flags flags, ID3D10Texture2D *resource, UINT subresource, cl_int *errcode_ret) CL_API_SUFFIX__VERSION_1_0
cl_mem(CL_API_CALL * clCreateFromD3D10Texture3DKHR_fn)(cl_context context, cl_mem_flags flags, ID3D10Texture3D *resource, UINT subresource, cl_int *errcode_ret) CL_API_SUFFIX__VERSION_1_0
struct _cl_event * cl_event
struct _cl_command_queue * cl_command_queue
cl_mem(CL_API_CALL * clCreateFromD3D10BufferKHR_fn)(cl_context context, cl_mem_flags flags, ID3D10Buffer *resource, cl_int *errcode_ret) CL_API_SUFFIX__VERSION_1_0