#include <GD_TrimPiece.h>
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| GD_TrimPieceRBezCurve () |
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| ~GD_TrimPieceRBezCurve () override |
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void | buildCoeff (UT_MatrixF &A, int index1, int index2) |
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GD_TrimPiece * | copy () override |
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GD_TrimPiece * | cut (float u1, float u2) const override |
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int | intersect (GD_TrimPiece &curve, UT_Array< GD_TrimHitInfo > &hitlist, float tol=0.0001F) override |
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int | intersect (GD_TrimPieceRBezCurve &curve, UT_Array< GD_TrimHitInfo > &hitlist, int depth, float tol=0.0001F) |
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int | intersectQR (GD_TrimPieceRBezCurve &curve, UT_Array< GD_TrimHitInfo > &hitlist, float tol=0.0001F) |
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int | intersectIsoparm (float val, int isoparm, UT_Array< GD_TrimHitInfo > &hitlist, float tol=1E-4F, int depth=4) override |
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int | evaluateUnit (float u, UT_Vector2 &pos) const override |
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int | evaluateUnit (float u, UT_Vector2 &pos, UT_Vector2 &der, UT_Vector2 &der2) const override |
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GD_Face * | createFace (GD_Detail *gdp) override |
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unsigned | getPrimitiveTypeId () const override |
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void | splitInHalf (GD_TrimPieceRBezCurve *left, GD_TrimPieceRBezCurve *right, float tol=1E-4F) const |
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int | splitAt (GD_TrimPieceRBezCurve *left, GD_TrimPieceRBezCurve *right, float ucut, float tol=1E-4F) const |
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| GD_TrimPiece () |
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virtual | ~GD_TrimPiece () |
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virtual int64 | getMemoryUsage (bool inclusive) const |
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void | init (int order, float ustart, float ulength, int rational=1) |
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virtual void | reverse () |
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float | length () const |
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virtual int | evaluate (float u, UT_Vector2 &pos) const |
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virtual int | evaluate (float u, UT_Vector2 &pos, UT_Vector2 &der) const |
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int | checkStraight () |
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virtual void | buildBBox () |
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void | print () const |
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Definition at line 124 of file GD_TrimPiece.h.
GD_TrimPieceRBezCurve::GD_TrimPieceRBezCurve |
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GD_TrimPieceRBezCurve::~GD_TrimPieceRBezCurve |
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override |
unsigned GD_TrimPieceRBezCurve::getPrimitiveTypeId |
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const |
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inlineoverridevirtual |
The documentation for this class was generated from the following file: