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#include <GEO_AttribFind.h>
Public Member Functions | |
GEO_3DTree (const UT_Array< UT_Vector3 > &points) | |
int | findAllInsideTet (UT_IntArray &list, UT_Array< UT_Vector3 > &offs, ut_KDPQueue &q, const UT_Vector3 &a, const UT_Vector3 &b, const UT_Vector3 &c, const UT_Vector3 &d, float tolerance=1e-7f, bool wrapunitcube=false) |
NOTE: Although this is non-const, it's safe to call from multiple threads. More... | |
void | updatePoints () |
const UT_Vector3 & | getValue (int idx) const |
Definition at line 87 of file GEO_AttribFind.h.
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inline |
Definition at line 90 of file GEO_AttribFind.h.
int GEO_3DTree::findAllInsideTet | ( | UT_IntArray & | list, |
UT_Array< UT_Vector3 > & | offs, | ||
ut_KDPQueue & | q, | ||
const UT_Vector3 & | a, | ||
const UT_Vector3 & | b, | ||
const UT_Vector3 & | c, | ||
const UT_Vector3 & | d, | ||
float | tolerance = 1e-7f , |
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bool | wrapunitcube = false |
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) |
NOTE: Although this is non-const, it's safe to call from multiple threads.
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inline |
Definition at line 120 of file GEO_AttribFind.h.
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inline |
Definition at line 115 of file GEO_AttribFind.h.