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A mesh of unconnected points. More...
#include <GT_PrimPointMesh.h>
Public Member Functions | |
GT_PrimPointMesh () | |
GT_PrimPointMesh (const GT_AttributeListHandle &points, const GT_AttributeListHandle &uniform) | |
GT_PrimPointMesh (const GT_PrimPointMesh &src) | |
~GT_PrimPointMesh () override | |
const char * | className () const override |
bool | save (UT_JSONWriter &w) const override |
bool | init (const GT_AttributeListHandle &points, const GT_AttributeListHandle &uniform) |
GT_Size | getPointCount () const |
GT_Size | getVertexCount () const |
const GT_AttributeListHandle & | getPoints () const |
Get the varying data array. There is one entry for each vertex. More... | |
const GT_AttributeListHandle & | getUniform () const |
GT_PrimitiveHandle | doHarden () const override |
Harden all attributes so there are no dangling dependencies. More... | |
GT_PrimitiveHandle | doSoftCopy () const override |
GT_PrimitiveHandle | doAttributeMerge (const GT_Primitive &src, const UT_StringMMPattern *vertex, const UT_StringMMPattern *point, const UT_StringMMPattern *uniform, const UT_StringMMPattern *detail) const override |
The virtual implementation of attribute merging. More... | |
const GT_AttributeListHandle & | getPointAttributes () const override |
const GT_AttributeListHandle & | getDetailAttributes () const override |
const GT_ElementSetMapPtr & | pointSetMap () const |
void | setPointSetMap (const GT_ElementSetMapPtr &v) |
void | enlargeBounds (UT_BoundingBox boxes[], int nsegment) const override |
void | enlargeRenderBounds (UT_BoundingBox b[], int n) const override |
int | getPrimitiveType () const override |
int | getMotionSegments () const override |
int64 | getMemoryUsage () const override |
Public Member Functions inherited from GT_Primitive | |
GT_Primitive () | |
GT_Primitive (const GT_Primitive &src) | |
virtual | ~GT_Primitive () |
virtual bool | getUniqueID (int64 &id) const |
virtual void | getVelocityRange (UT_Vector3 &min, UT_Vector3 &max, const UT_StringRef &attribute_name=GA_Names::v) const |
virtual bool | refine (GT_Refine &refiner, const GT_RefineParms *parms=NULL) const |
const GT_TransformHandle & | getPrimitiveTransform () const |
void | setPrimitiveTransform (const GT_TransformHandle &x) |
Set the transform for a the primitive. More... | |
GT_PrimitiveHandle | clone () const |
virtual bool | hasDataArray (const UT_StringRef &name, GT_Owner owner_scope[], int num_owners, GT_Storage *storage=NULL, GT_Size *tuple_size=NULL) const |
virtual bool | updateGeoPrim (const GU_ConstDetailHandle &dtl, const GT_RefineParms &parms) |
update any cached data for geometry and its attributes More... | |
void | setStaticGeometry (bool static_geo) |
Return true if the primitive represents geometry at frame 'fr'. More... | |
bool | isStaticGeometry () const |
bool | isFrameInfoAvailable () const |
bool | getDataIdHash (int64 &hash, int segment=0, bool cache_data_id=false) const |
virtual bool | getTopologyVersion (int64 &version) const |
Returns the topology version for the primitive. More... | |
GT_DataArrayHandle | findAttribute (const UT_StringRef &name, GT_Owner &owner, int segment) const |
void | dumpAttributeLists (const char *label, bool data_too) const |
print out all attribute lists More... | |
void | dumpPrimitive () const |
bool | saveAttributeLists (UT_JSONWriter &w) const |
virtual const GT_ViewportRefineOptions & | viewportRefineOptions () const |
GT_PrimitiveHandle | harden () const |
GT_PrimitiveHandle | copyTransformed (const GT_TransformHandle &x, bool force=false) const |
void | refineCopyTransformFrom (const GT_Primitive &src) |
GT_PrimitiveHandle | attributeMerge (const GT_Primitive &src, const UT_StringMMPattern *vertex_pattern, const UT_StringMMPattern *point_pattern, const UT_StringMMPattern *uniform_pattern, const UT_StringMMPattern *detail_pattern) const |
bool | enlargeWidth (UT_BoundingBox boxes[], int nsegments, fpreal defwidth=-1) const |
virtual const GT_AttributeListHandle & | getVertexAttributes () const |
virtual const GT_AttributeListHandle & | getUniformAttributes () const |
const GT_AttributeListHandle & | getAttributeList (GT_Owner owner) const |
virtual const GT_DataArrayHandle & | getVertexList () const |
virtual GT_DataArrayHandle | createPointNormals (int segment=0, const UT_StringRef &P=GA_Names::P, bool normalize=true, const fpreal32 *pntdata=NULL, GT_Storage store=GT_STORE_REAL32) const |
virtual fpreal | computePerimeter (int seg=0) const |
virtual fpreal | computeSurfaceArea (int seg=0) const |
virtual fpreal | computeVolume (const UT_Vector3 &ref_P, int seg=0) const |
Public Member Functions inherited from UT_IntrusiveRefCounter< GT_Primitive > | |
SYS_FORCE_INLINE | UT_IntrusiveRefCounter () noexcept |
Default constructor: Sets counter to 0. More... | |
SYS_FORCE_INLINE | UT_IntrusiveRefCounter (const UT_IntrusiveRefCounter &) noexcept |
Copy constructor: Sets counter to 0. More... | |
UT_IntrusiveRefCounter & | operator= (const UT_IntrusiveRefCounter &) noexcept |
Assignment operator: Does not modify counter. More... | |
SYS_FORCE_INLINE uint32 | use_count () const noexcept |
Return current counter. More... | |
SYS_FORCE_INLINE bool | conditionalAddRef () noexcept |
A mesh of unconnected points.
Definition at line 20 of file GT_PrimPointMesh.h.
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Definition at line 23 of file GT_PrimPointMesh.h.
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Definition at line 24 of file GT_PrimPointMesh.h.
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Definition at line 29 of file GT_PrimPointMesh.h.
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Implements GT_Primitive.
Reimplemented in GusdGT_PointInstancer.
Definition at line 38 of file GT_PrimPointMesh.h.
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overridevirtual |
The virtual implementation of attribute merging.
Reimplemented from GT_Primitive.
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overridevirtual |
Harden all attributes so there are no dangling dependencies.
Reimplemented from GT_Primitive.
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Create a copy of the primitive, referencing all the source data This can return a NULL pointer, but it would be better to implement it properly.
Implements GT_Primitive.
Definition at line 92 of file GT_PrimPointMesh.h.
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overridevirtual |
Methods defined on GT_Primitive
Implements GT_Primitive.
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overridevirtual |
Methods defined on GT_Primitive
Reimplemented from GT_Primitive.
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Access attributes
Reimplemented from GT_Primitive.
Definition at line 68 of file GT_PrimPointMesh.h.
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overridevirtual |
Methods defined on GT_Primitive
Implements GT_Primitive.
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overridevirtual |
Methods defined on GT_Primitive
Implements GT_Primitive.
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inlineoverridevirtual |
Access attributes
Reimplemented from GT_Primitive.
Definition at line 64 of file GT_PrimPointMesh.h.
GT_Size GT_PrimPointMesh::getPointCount | ( | ) | const |
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Get the varying data array. There is one entry for each vertex.
Definition at line 57 of file GT_PrimPointMesh.h.
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Methods defined on GT_Primitive
Reimplemented from GT_Primitive.
Reimplemented in GusdGT_PointInstancer.
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inline |
Definition at line 59 of file GT_PrimPointMesh.h.
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Definition at line 53 of file GT_PrimPointMesh.h.
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attribs
The length of this array determines the number of points. There is one entry per point. Definition at line 44 of file GT_PrimPointMesh.h.
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Access to the point sets
Definition at line 74 of file GT_PrimPointMesh.h.
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Save the primitive to a JSON stream. The default method does nothing and returns false.
Reimplemented from GT_Primitive.
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Access to the point sets
Definition at line 75 of file GT_PrimPointMesh.h.