#include <GU_RayPrimitive.h>
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| GU_RayCurveInfo (GEO_ConstPrimitiveP curve, int serialidx, bool is_first_span, bool is_last_span) |
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| ~GU_RayCurveInfo () override |
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| GU_RayPrimInfo (GEO_ConstPrimitiveP prim, int serialidx) |
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virtual int | intersect (const GEO_Detail &geo, const UT_Vector3 &org, const UT_Vector3 &dir, GU_RayInfo &hitinfo) |
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virtual int | minimum (const GEO_Detail &geo, const UT_Vector3 &p, GU_MinInfo &mininfo) |
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virtual int | intersectPrim (const GEO_Detail &geo, const GEO_Detail &prim_geo, GU_RayPrimInfo *prim, GU_RayInfo &hitinfo) |
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virtual int | minimumPrim (const GEO_Detail &geo, const GEO_Detail &prim_geo, GU_RayPrimInfo *prim, GU_MinInfo &mininfo) |
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virtual UT_Vector3 | getNormal (const UT_Vector3 &uvw) const |
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void | bumpRefCount (int dir) |
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void | ensureClean (const GEO_Detail &geo) |
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virtual void | init (const GEO_Detail &geo) |
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SYS_FORCE_INLINE
GEO_ConstPrimitiveP | primP (const GEO_Detail &geo) const |
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virtual int64 | getMemoryUsage (bool inclusive) const =0 |
| Report approximate memory usage. More...
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Definition at line 847 of file GU_RayPrimitive.h.
GU_RayCurveInfo::GU_RayCurveInfo |
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GEO_ConstPrimitiveP |
curve, |
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int |
serialidx, |
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bool |
is_first_span, |
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bool |
is_last_span |
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) |
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inline |
GU_RayCurveInfo::~GU_RayCurveInfo |
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inlineoverride |
bool GU_RayCurveInfo::myFirstSpanFlag |
bool GU_RayCurveInfo::myLastSpanFlag |
The documentation for this class was generated from the following file: