#include <GU_RayPrimitive.h>
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| GU_RayMovingTriangleInfo (GEO_ConstPrimitiveP prim0, int serialidx, GA_Offset p00, GA_Offset p01, GA_Offset p02, GEO_ConstPrimitiveP prim1, GA_Offset p10, GA_Offset p11, GA_Offset p12) |
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| ~GU_RayMovingTriangleInfo () override |
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void | init (const GEO_Detail &geo) override |
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int | intersect (const GEO_Detail &geo, const UT_Vector3 &org, const UT_Vector3 &dir, GU_RayInfo &hitinfo) override |
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int64 | getMemoryUsage (bool inclusive) const override |
| Report approximate memory usage. More...
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| GU_RayPrimInfo (GEO_ConstPrimitiveP prim, int serialidx) |
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virtual int | minimum (const GEO_Detail &geo, const UT_Vector3 &p, GU_MinInfo &mininfo) |
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virtual int | intersectPrim (const GEO_Detail &geo, const GEO_Detail &prim_geo, GU_RayPrimInfo *prim, GU_RayInfo &hitinfo) |
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virtual int | minimumPrim (const GEO_Detail &geo, const GEO_Detail &prim_geo, GU_RayPrimInfo *prim, GU_MinInfo &mininfo) |
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virtual UT_Vector3 | getNormal (const UT_Vector3 &uvw) const |
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void | bumpRefCount (int dir) |
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void | ensureClean (const GEO_Detail &geo) |
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SYS_FORCE_INLINE
GEO_ConstPrimitiveP | primP (const GEO_Detail &geo) const |
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Definition at line 1215 of file GU_RayPrimitive.h.
GU_RayMovingTriangleInfo::~GU_RayMovingTriangleInfo |
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override |
int64 GU_RayMovingTriangleInfo::getMemoryUsage |
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bool |
inclusive | ) |
const |
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inlineoverridevirtual |
double GU_RayMovingTriangleInfo::a0 |
double GU_RayMovingTriangleInfo::a1 |
double GU_RayMovingTriangleInfo::a2 |
double GU_RayMovingTriangleInfo::b0 |
double GU_RayMovingTriangleInfo::b1 |
double GU_RayMovingTriangleInfo::b2 |
double GU_RayMovingTriangleInfo::c0 |
double GU_RayMovingTriangleInfo::c1 |
double GU_RayMovingTriangleInfo::c2 |
The documentation for this class was generated from the following file: