#include <GU_RayPrimitive.h>
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| GU_RayPackedInfo (GEO_ConstPrimitiveP prim, int serialidx, int picking, int polyline, int harden, bool solidtet) |
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| ~GU_RayPackedInfo () override |
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void | init (const GEO_Detail &geo) override |
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int | intersect (const GEO_Detail &geo, const UT_Vector3 &org, const UT_Vector3 &dir, GU_RayInfo &hitinfo) override |
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int | minimum (const GEO_Detail &geo, const UT_Vector3 &p, GU_MinInfo &mininfo) override |
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int64 | getMemoryUsage (bool inclusive) const override |
| Report approximate memory usage. More...
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void | unpack (const GEO_Detail &geo) |
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| GU_RayPrimInfo (GEO_ConstPrimitiveP prim, int serialidx) |
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virtual int | intersectPrim (const GEO_Detail &geo, const GEO_Detail &prim_geo, GU_RayPrimInfo *prim, GU_RayInfo &hitinfo) |
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virtual int | minimumPrim (const GEO_Detail &geo, const GEO_Detail &prim_geo, GU_RayPrimInfo *prim, GU_MinInfo &mininfo) |
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virtual UT_Vector3 | getNormal (const UT_Vector3 &uvw) const |
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void | bumpRefCount (int dir) |
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void | ensureClean (const GEO_Detail &geo) |
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SYS_FORCE_INLINE
GEO_ConstPrimitiveP | primP (const GEO_Detail &geo) const |
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Definition at line 761 of file GU_RayPrimitive.h.
GU_RayPackedInfo::~GU_RayPackedInfo |
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override |
int64 GU_RayPackedInfo::getMemoryUsage |
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bool |
inclusive | ) |
const |
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overridevirtual |
The documentation for this class was generated from the following file: