#include <GU_WindingNumber.h>
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void | init (const GA_Detail &mesh_geo, const GA_PrimitiveGroup *const mesh_prim_group, const int approx_order) |
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void | clear () |
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bool | isClear () const |
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double | eval (const UT_Vector3 &query_point, const double accuracy_scale, const bool as_solid_angle=false, const bool negate=false) const |
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void | eval (const GEO_Detail *const query_points, const GA_SplittableRange &point_range, const GA_RWHandleF &winding_number_attrib, const double accuracy_scale, const bool as_solid_angle=false, const bool negate=false) const |
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Definition at line 38 of file GU_WindingNumber.h.
void GU_WindingNumber3DApprox::clear |
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double GU_WindingNumber3DApprox::eval |
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const UT_Vector3 & |
query_point, |
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const double |
accuracy_scale, |
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const bool |
as_solid_angle = false , |
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const bool |
negate = false |
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void GU_WindingNumber3DApprox::eval |
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const GEO_Detail *const |
query_points, |
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const GA_SplittableRange & |
point_range, |
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const GA_RWHandleF & |
winding_number_attrib, |
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const double |
accuracy_scale, |
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const bool |
as_solid_angle = false , |
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const bool |
negate = false |
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) |
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bool GU_WindingNumber3DApprox::isClear |
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const |
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inline |
The documentation for this class was generated from the following file: