1 #ifndef __GU_WindingNumber_h__
2 #define __GU_WindingNumber_h__
24 const bool as_solid_angle =
false,
25 const bool negate =
false)
const;
30 const bool as_solid_angle =
false,
31 const bool negate =
false)
const;
43 const int approx_order);
47 bool isClear()
const {
return mySolidAngleTree.isClear(); }
51 const double accuracy_scale,
52 const bool as_solid_angle =
false,
53 const bool negate =
false)
const;
58 const double accuracy_scale,
59 const bool as_solid_angle =
false,
60 const bool negate =
false)
const;
78 const int axis0,
const int axis1);
83 const bool as_angle =
false,
84 const bool negate =
false)
const;
89 const bool as_angle =
false,
90 const bool negate =
false)
const;
104 const int approx_order,
105 const int axis0,
const int axis1);
109 bool isClear()
const {
return mySubtendedAngleTree.isClear(); }
112 const double accuracy_scale,
113 const bool as_angle =
false,
114 const bool negate =
false)
const;
119 const double accuracy_scale,
120 const bool as_angle =
false,
121 const bool negate =
false)
const;
127 int myAxis0, myAxis1;
HUSD_API bool eval(VtValue &val, T &ret_val)
Container class for all geometry.