#include <GU_WindingNumber.h>
Definition at line 11 of file GU_WindingNumber.h.
void GU_WindingNumber3DExact::clear |
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double GU_WindingNumber3DExact::eval |
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const UT_Vector3 & |
query_point, |
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const bool |
as_solid_angle = false , |
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const bool |
negate = false |
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) |
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void GU_WindingNumber3DExact::eval |
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const GEO_Detail *const |
query_points, |
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const GA_SplittableRange & |
point_range, |
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const GA_RWHandleF & |
winding_number_attrib, |
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const bool |
as_solid_angle = false , |
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const bool |
negate = false |
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) |
| const |
Initializes WindingNumber3DExact class
NOTE: The class keeps non-owning pointer mesh_geo
to the geometry. The pointer has to stay valid as long as you want to call eval
The documentation for this class was generated from the following file: