GeomColor node implementation for GLSL.
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#include <GeomColorNodeGlsl.h>
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void | createVariables (const ShaderNode &node, GenContext &context, Shader &shader) const override |
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void | emitFunctionCall (const ShaderNode &node, GenContext &context, ShaderStage &stage) const override |
| Emit the function call or inline source code for given node instance in the given context. More...
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const string & | getTarget () const override |
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bool | isEditable (const ShaderInput &input) const override |
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virtual | ~ShaderNodeImpl () |
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virtual void | initialize (const InterfaceElement &element, GenContext &context) |
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const string & | getName () const |
| Return the name of this implementation. More...
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size_t | getHash () const |
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virtual void | addInputs (ShaderNode &node, GenContext &context) const |
| Add additional inputs on a node. More...
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virtual void | setValues (const Node &node, ShaderNode &shaderNode, GenContext &context) const |
| Set values for additional inputs on a node. More...
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virtual void | addClassification (ShaderNode &node) const |
| Add additional classifications on a node. More...
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virtual void | emitFunctionDefinition (const ShaderNode &node, GenContext &context, ShaderStage &stage) const |
| Emit function definition for the given node instance. More...
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virtual void | emitOutputVariables (const ShaderNode &node, GenContext &context, ShaderStage &stage) const |
| Emit declaration and initialization of output variables to use in a function call. More...
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virtual ShaderGraph * | getGraph () const |
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virtual bool | isEditable (const ShaderGraphInputSocket &) const |
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GeomColor node implementation for GLSL.
Definition at line 14 of file GeomColorNodeGlsl.h.
Create shader variables needed for the implementation of this node (e.g. uniforms, inputs and outputs). Used if the node requires input data from the application.
Reimplemented from ShaderNodeImpl.
Emit the function call or inline source code for given node instance in the given context.
Reimplemented from ShaderNodeImpl.
The documentation for this class was generated from the following file: