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#include <cylinderMeshGenerator.h>
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static GEOMUTIL_API size_t | ComputeNumPoints (const size_t numRadial, const bool closedSweep=true) |
static GEOMUTIL_API PxOsdMeshTopology | GenerateTopology (const size_t numRadial, const bool closedSweep=true) |
template<typename PointIterType , typename ScalarType , typename Enabled = typename _EnableIfGfVec3Iterator<PointIterType>::type> | |
static void | GeneratePoints (PointIterType iter, const size_t numRadial, const ScalarType radius, const ScalarType height, const GfMatrix4d *framePtr=nullptr) |
template<typename PointIterType , typename ScalarType , typename Enabled = typename _EnableIfGfVec3Iterator<PointIterType>::type> | |
static void | GeneratePoints (PointIterType iter, const size_t numRadial, const ScalarType bottomRadius, const ScalarType topRadius, const ScalarType height, const ScalarType sweepDegrees, const GfMatrix4d *framePtr=nullptr) |
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template<typename PointIterType , typename Enabled = typename _EnableIfNotGfVec3Iterator<PointIterType>::type> | |
static void | GeneratePoints (PointIterType iter,...) |
Static Public Attributes | |
static constexpr size_t | minNumRadial = 3 |
Additional Inherited Members | |
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enum | _CapStyle { CapStyleNone, CapStyleSharedEdge, CapStyleSeparateEdge } |
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static PxOsdMeshTopology | _GenerateCappedQuadTopology (const size_t numRadial, const size_t numQuadStrips, const _CapStyle bottomCapStyle, const _CapStyle topCapStyle, const bool closedSweep) |
static size_t | _ComputeNumRadialPoints (const size_t numRadial, const bool closedSweep) |
This class provides an implementation for generating topology and point positions on a cylinder with a given radius and height. The cylinder is made up of circular cross-sections in the XY plane and is centered at the origin. Each cross-section has numRadial segments. The height is aligned with the Z axis, with the base at Z = -h/2.
An optional transform may be provided to GeneratePoints to orient the cone as necessary (e.g., whose height is along the Y axis).
An additional overload of GeneratePoints is provided to specify different radii for the bottom and top discs of the cylinder and a sweep angle for cylinder about the +Z axis. When the sweep is less than 360 degrees, the generated geometry is not closed.
Usage:
Definition at line 70 of file cylinderMeshGenerator.h.
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Definition at line 90 of file cylinderMeshGenerator.h.
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Definition at line 109 of file cylinderMeshGenerator.h.
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Definition at line 74 of file cylinderMeshGenerator.h.