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#include <transform.h>
Public Member Functions | |
GfTransform () | |
GfTransform (const GfVec3d &scale, const GfRotation &pivotOrientation, const GfRotation &rotation, const GfVec3d &pivotPosition, const GfVec3d &translation) | |
GfTransform (const GfVec3d &translation, const GfRotation &rotation, const GfVec3d &scale, const GfVec3d &pivotPosition, const GfRotation &pivotOrientation) | |
GfTransform (const GfMatrix4d &m) | |
GF_API GfTransform & | Set (const GfVec3d &scale, const GfRotation &pivotOrientation, const GfRotation &rotation, const GfVec3d &pivotPosition, const GfVec3d &translation) |
GfTransform & | Set (const GfVec3d &translation, const GfRotation &rotation, const GfVec3d &scale, const GfVec3d &pivotPosition, const GfRotation &pivotOrientation) |
GF_API GfTransform & | SetMatrix (const GfMatrix4d &m) |
GF_API GfTransform & | SetIdentity () |
Sets the transformation to the identity transformation. More... | |
void | SetScale (const GfVec3d &scale) |
Sets the scale component, leaving all others untouched. More... | |
void | SetPivotOrientation (const GfRotation &pivotOrient) |
Sets the pivot orientation component, leaving all others untouched. More... | |
void | SetScaleOrientation (const GfRotation &pivotOrient) |
Sets the pivot orientation component, leaving all others untouched. More... | |
void | SetRotation (const GfRotation &rotation) |
Sets the rotation component, leaving all others untouched. More... | |
void | SetPivotPosition (const GfVec3d &pivPos) |
Sets the pivot position component, leaving all others untouched. More... | |
void | SetCenter (const GfVec3d &pivPos) |
Sets the pivot position component, leaving all others untouched. More... | |
void | SetTranslation (const GfVec3d &translation) |
Sets the translation component, leaving all others untouched. More... | |
const GfVec3d & | GetScale () const |
Returns the scale component. More... | |
const GfRotation & | GetPivotOrientation () const |
Returns the pivot orientation component. More... | |
const GfRotation & | GetScaleOrientation () const |
Returns the scale orientation component. More... | |
const GfRotation & | GetRotation () const |
Returns the rotation component. More... | |
const GfVec3d & | GetPivotPosition () const |
Returns the pivot position component. More... | |
const GfVec3d & | GetCenter () const |
Returns the pivot position component. More... | |
const GfVec3d & | GetTranslation () const |
Returns the translation component. More... | |
GF_API GfMatrix4d | GetMatrix () const |
Returns a GfMatrix4d that implements the cumulative transformation. More... | |
GF_API bool | operator== (const GfTransform &xf) const |
bool | operator!= (const GfTransform &xf) const |
GF_API GfTransform & | operator*= (const GfTransform &xf) |
Post-multiplies transform xf into this transform. More... | |
Friends | |
GfTransform | operator* (const GfTransform &xf1, const GfTransform &xf2) |
Returns the product of transforms xf1 and xf2 . More... | |
Basic type: Compound linear transformation.
This class represents a linear transformation specified as a series of individual components: a translation, a rotation, a scale, a pivotPosition, and a pivotOrientation. When applied to a point, the point will be transformed as follows (in order):
That is, the cumulative matrix that this represents looks like this.
where
Definition at line 69 of file transform.h.
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The default constructor sets the component values to the identity transformation.
Definition at line 75 of file transform.h.
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This constructor initializes the transformation from all component values. This is the constructor used by 2x code.
Definition at line 81 of file transform.h.
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This constructor initializes the transformation from all component values. This is the constructor used by 3x code.
Definition at line 91 of file transform.h.
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This constructor initializes the transformation with a matrix. See SetMatrix() for more information.
Definition at line 101 of file transform.h.
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Returns the pivot position component.
Definition at line 197 of file transform.h.
GF_API GfMatrix4d GfTransform::GetMatrix | ( | ) | const |
Returns a GfMatrix4d
that implements the cumulative transformation.
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Returns the pivot orientation component.
Definition at line 177 of file transform.h.
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Returns the pivot position component.
Definition at line 192 of file transform.h.
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Returns the rotation component.
Definition at line 187 of file transform.h.
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Returns the scale component.
Definition at line 172 of file transform.h.
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Returns the scale orientation component.
Definition at line 182 of file transform.h.
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Returns the translation component.
Definition at line 202 of file transform.h.
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Component-wise transform inequality test. All components must match exactly for transforms to be considered equal.
Definition at line 217 of file transform.h.
GF_API GfTransform& GfTransform::operator*= | ( | const GfTransform & | xf | ) |
Post-multiplies transform xf
into this transform.
GF_API bool GfTransform::operator== | ( | const GfTransform & | xf | ) | const |
Component-wise transform equality test. All components must match exactly for transforms to be considered equal.
GF_API GfTransform& GfTransform::Set | ( | const GfVec3d & | scale, |
const GfRotation & | pivotOrientation, | ||
const GfRotation & | rotation, | ||
const GfVec3d & | pivotPosition, | ||
const GfVec3d & | translation | ||
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Sets the transformation from all component values. This constructor orders its arguments the way that 2x expects.
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Sets the transformation from all component values. This constructor orders its arguments the way that 3x expects.
Definition at line 117 of file transform.h.
Sets the pivot position component, leaving all others untouched.
Definition at line 162 of file transform.h.
GF_API GfTransform& GfTransform::SetIdentity | ( | ) |
Sets the transformation to the identity transformation.
GF_API GfTransform& GfTransform::SetMatrix | ( | const GfMatrix4d & | m | ) |
Sets the transform components to implement the transformation represented by matrix m
, ignoring any projection. This tries to leave the current center unchanged.
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Sets the pivot orientation component, leaving all others untouched.
Definition at line 142 of file transform.h.
Sets the pivot position component, leaving all others untouched.
Definition at line 157 of file transform.h.
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Sets the rotation component, leaving all others untouched.
Definition at line 152 of file transform.h.
Sets the scale component, leaving all others untouched.
Definition at line 137 of file transform.h.
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Sets the pivot orientation component, leaving all others untouched.
Definition at line 147 of file transform.h.
Sets the translation component, leaving all others untouched.
Definition at line 167 of file transform.h.
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Returns the product of transforms xf1
and xf2
.
Definition at line 226 of file transform.h.