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| HOM_GeometryViewportSettings () |
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| HOM_GeometryViewportSettings (const HOM_GeometryViewportSettings &) |
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virtual | ~HOM_GeometryViewportSettings () |
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virtual std::string | __repr__ ()=0 |
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virtual HOM_EnumValue & | viewportType ()=0 |
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virtual
HOM_GeometryViewportDisplaySet * | displaySet (HOM_EnumValue &settype)=0 |
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virtual float | viewAspectRatio (bool masked=true)=0 |
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virtual double | normalScale ()=0 |
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virtual void | setNormalScale (double normal_scale)=0 |
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virtual double | vectorScale ()=0 |
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virtual void | setVectorScale (double vec_scale)=0 |
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virtual double | pointMarkerSize ()=0 |
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virtual void | setPointMarkerSize (double psize)=0 |
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virtual double | originGnomonSize ()=0 |
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virtual void | setOriginGnomonSize (double size)=0 |
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virtual double | floatingGnomonSize ()=0 |
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virtual void | setFloatingGnomonSize (double size)=0 |
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virtual HOM_ObjNode * | camera ()=0 |
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virtual void | setCamera (HOM_ObjNode &camera_node)=0 |
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virtual void | setCamera (const char *camera_path)=0 |
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virtual void | saveViewToCamera (HOM_ObjNode &camera_node)=0 |
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virtual void | geometryInfo (HOM_EnumValue &info)=0 |
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virtual HOM_EnumValue & | geometryInfo ()=0 |
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virtual void | handleHighlight (HOM_EnumValue &info)=0 |
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virtual HOM_EnumValue & | handleHighlight ()=0 |
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virtual void | closureSelection (HOM_EnumValue &info)=0 |
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virtual HOM_EnumValue & | closureSelection ()=0 |
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virtual void | guideFontSize (HOM_EnumValue &info)=0 |
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virtual HOM_EnumValue & | guideFontSize ()=0 |
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virtual void | setOffsetVertexMarkers (bool enable)=0 |
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virtual bool | offsetVertexMarkers ()=0 |
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virtual void | enableGuide (HOM_EnumValue &guide, bool enabled)=0 |
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virtual bool | guideEnabled (HOM_EnumValue &guide)=0 |
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virtual void | levelOfDetail (double value)=0 |
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virtual double | levelOfDetail ()=0 |
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virtual void | volumeQuality (HOM_EnumValue &quality)=0 |
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virtual HOM_EnumValue & | volumeQuality ()=0 |
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virtual void | volumeAmbientShadows (double s)=0 |
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virtual double | volumeAmbientShadows ()=0 |
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virtual void | volumeBSplines (HOM_EnumValue &bsplines)=0 |
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virtual HOM_EnumValue & | volumeBSplines ()=0 |
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virtual void | volumeWireAsPoints (bool as_points)=0 |
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virtual bool | volumeWireAsPoints ()=0 |
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virtual void | polygonConvexQuality (bool quality)=0 |
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virtual bool | polygonConvexQuality ()=0 |
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virtual void | subdivsionLimit (int limit_in_millions)=0 |
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virtual int | subdivsionLimit ()=0 |
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virtual void | wireWidth (double width)=0 |
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virtual double | wireWidth ()=0 |
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virtual void | wireBlend (double blend)=0 |
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virtual double | wireBlend ()=0 |
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virtual void | interiorWireAlpha (double alpha)=0 |
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virtual double | interiorWireAlpha ()=0 |
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virtual void | shadeOpenCurves (bool shade)=0 |
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virtual bool | shadeOpenCurves ()=0 |
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virtual void | selectWireframeAsSolid (bool as_solid)=0 |
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virtual bool | selectWireframeAsSolid ()=0 |
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virtual void | setWireOverPackedGeo (bool wire_over_packed)=0 |
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virtual bool | wireOverPackedGeo ()=0 |
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virtual void | particleDisplayType (HOM_EnumValue &quality)=0 |
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virtual HOM_EnumValue & | particleDisplayType ()=0 |
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virtual void | allowParticleSprites (bool sprites)=0 |
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virtual bool | allowParticleSprites ()=0 |
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virtual void | particlePointSize (double size)=0 |
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virtual double | particlePointSize ()=0 |
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virtual void | particleDiscSize (double size)=0 |
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virtual double | particleDiscSize ()=0 |
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virtual void | orientDiscToNormal (bool n_orient)=0 |
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virtual bool | orientDiscToNormal ()=0 |
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virtual void | spriteTextureLimit (std::vector< int > &max_res)=0 |
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virtual std::vector< int > | spriteTextureLimit ()=0 |
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virtual void | pointInstancing (bool enable)=0 |
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virtual bool | pointInstancing ()=0 |
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virtual void | pointInstancingPercent (double show_instances)=0 |
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virtual double | pointInstancingPercent ()=0 |
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virtual void | pointInstancingLimit (int millions_of_instances)=0 |
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virtual int | pointInstancingLimit ()=0 |
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virtual void | instanceStandInGeometry (HOM_EnumValue &standin)=0 |
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virtual HOM_EnumValue & | instanceStandInGeometry ()=0 |
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virtual void | autoGenerateVertexNormals (bool vertex)=0 |
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virtual bool | autoGenerateVertexNormals ()=0 |
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virtual void | vertexNormalCuspAngle (double angle)=0 |
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virtual double | vertexNormalCuspAngle ()=0 |
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virtual void | vertexNormalLimit (int millions_of_polys)=0 |
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virtual int | vertexNormalLimit ()=0 |
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virtual void | setSceneAntialias (int aa)=0 |
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virtual int | sceneAntialias ()=0 |
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virtual void | setHdrRendering (bool hdr)=0 |
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virtual bool | hdrRendering ()=0 |
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virtual void | setXrayDrawing (bool global_enable)=0 |
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virtual bool | xrayDrawing ()=0 |
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virtual void | setXrayQuality (bool quality)=0 |
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virtual bool | xrayQuality ()=0 |
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virtual void | setXrayStrength (double strength)=0 |
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virtual double | xrayStrength ()=0 |
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virtual void | setObjectOrigins (bool globel_enable)=0 |
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virtual bool | objectOrigins ()=0 |
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virtual void | setOnionSkinning (bool global_enable)=0 |
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virtual bool | onionSkinning ()=0 |
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virtual void | setOnionSkinFramesBeforeCount (int num_frames)=0 |
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virtual int | onionSkinFramesBeforeCount ()=0 |
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virtual void | setOnionSkinFramesBeforeTint (HOM_Color &tint)=0 |
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virtual HOM_Color | onionSkinFramesBeforeTint ()=0 |
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virtual void | setOnionSkinFramesAfterCount (int num_frames)=0 |
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virtual int | onionSkinFramesAfterCount ()=0 |
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virtual void | setOnionSkinFramesAfterTint (HOM_Color &tint)=0 |
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virtual HOM_Color | onionSkinFramesAfterTint ()=0 |
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virtual void | setOnionSkinFrameIncrement (int frame_increment)=0 |
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virtual int | onionSkinFrameIncrement ()=0 |
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virtual void | setOnionSkinOpacity (double opacity)=0 |
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virtual double | onionSkinOpacity ()=0 |
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virtual void | setSceneGamma (double gamma)=0 |
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virtual double | sceneGamma ()=0 |
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virtual void | setUseSceneLUT (bool enable)=0 |
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virtual bool | useSceneLUT ()=0 |
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virtual void | setSceneLUT (std::string lut_file)=0 |
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virtual std::string | sceneLUT ()=0 |
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virtual void | setBackgroundImageGammaLUT (bool apply_to_bg)=0 |
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virtual bool | backgroundImageGammaLUT ()=0 |
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virtual void | setDepthOfField (bool enable)=0 |
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virtual bool | getDepthOfField ()=0 |
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virtual void | setDepthOfFieldBokeh (HOM_EnumValue &viewportDOFBokeh)=0 |
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virtual HOM_EnumValue & | getDepthOfFieldBokeh ()=0 |
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virtual void | setDepthOfFieldBokehTexture (std::string file_or_node)=0 |
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virtual std::string | getDepthOfFieldBokehTexture ()=0 |
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virtual void | setDepthOfFieldBokehBoost (double boost)=0 |
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virtual double | getDepthOfFieldBokehBoost ()=0 |
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virtual void | setDepthOfFieldBokehAspect (double aspect)=0 |
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virtual double | getDepthOfFieldBokehAspect ()=0 |
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virtual void | showsName (bool show)=0 |
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virtual bool | showName ()=0 |
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virtual void | showsCameraName (bool show)=0 |
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virtual bool | showCameraName ()=0 |
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virtual void | showsStateStatus (bool show)=0 |
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virtual bool | showStateStatus ()=0 |
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virtual void | showsBadges (bool show)=0 |
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virtual bool | showBadges ()=0 |
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virtual void | useAspectRatio (bool enable)=0 |
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virtual bool | usingAspectRatio ()=0 |
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virtual void | setAspectRatio (double aspect)=0 |
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virtual double | aspectRatio ()=0 |
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virtual void | setViewMaskOpacity (double opacity)=0 |
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virtual double | viewMaskOpacity ()=0 |
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virtual void | setStereoMode (HOM_EnumValue &viewportStereoMode)=0 |
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virtual HOM_EnumValue & | stereoMode ()=0 |
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virtual void | setHomeAutoAdjustsClip (HOM_EnumValue &viewportHomeClipMode)=0 |
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virtual HOM_EnumValue & | homeAutoAdjustClip ()=0 |
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virtual void | setClipPlanes (std::vector< double > clip)=0 |
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virtual std::vector< double > | clipPlanes ()=0 |
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virtual void | setMinHomeSize (double min_size)=0 |
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virtual double | minHomeSize ()=0 |
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virtual void | setUVDisplayAttribute (const std::string &uv)=0 |
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virtual std::string | uvDisplayAttribute ()=0 |
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virtual void | setUVAutoAttribute (bool detect)=0 |
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virtual bool | uvAutoAttribute ()=0 |
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virtual void | setUVVertexType (bool is_vertex_uv)=0 |
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virtual bool | uvVertexType ()=0 |
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virtual void | setUVMapTexture (const std::string &uv_file)=0 |
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virtual std::string | uvMapTexture ()=0 |
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virtual void | setUVMapScale (double uv_scale)=0 |
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virtual double | uvMapScale ()=0 |
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virtual void | setLighting (HOM_EnumValue &viewportLighting)=0 |
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virtual HOM_EnumValue & | lighting ()=0 |
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virtual void | showDiffuse (bool enable)=0 |
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virtual bool | showingDiffuse ()=0 |
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virtual void | showSpecular (bool enable)=0 |
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virtual bool | showingSpecular ()=0 |
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virtual void | showAmbient (bool enable)=0 |
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virtual bool | showingAmbient ()=0 |
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virtual void | showEmission (bool enable)=0 |
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virtual bool | showingEmission ()=0 |
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virtual void | setLightSampling (int num_samples)=0 |
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virtual int | lightSampling ()=0 |
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virtual void | setMaxLightSamples (int samples)=0 |
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virtual int | maxLightSamples ()=0 |
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virtual void | setLightLimit (int limit)=0 |
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virtual int | getLightLimit ()=0 |
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virtual void | setHeadlightIntensity (double intensity)=0 |
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virtual double | headlightIntensity ()=0 |
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virtual void | setHeadlightDirection (std::vector< double > dir)=0 |
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virtual std::vector< double > | headlightDirection ()=0 |
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virtual void | setHeadlightSpecular (bool enable)=0 |
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virtual bool | headlightSpecular ()=0 |
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virtual void | setHeadlightOcclusion (bool enable)=0 |
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virtual bool | headlightOcclusion ()=0 |
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virtual void | setAmbientOcclusion (bool enable)=0 |
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virtual bool | ambientOcclusion ()=0 |
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virtual void | setAmbientOcclusionLevel (int level)=0 |
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virtual int | ambientOcclusionLevel ()=0 |
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virtual void | setShadowQuality (HOM_EnumValue &viewportShadowQuality)=0 |
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virtual HOM_EnumValue & | shadowQuality ()=0 |
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virtual void | setShadowSensitivity (std::vector< int > offset)=0 |
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virtual std::vector< int > | shadowSensitivity ()=0 |
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virtual void | setShadowMapSize (int size)=0 |
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virtual int | shadowMapSize ()=0 |
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virtual void | setShadowMapSizeFromLight (bool enable)=0 |
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virtual bool | shadowMapSizeFromLight ()=0 |
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virtual void | setShadowMapMem (int mem_in_mb)=0 |
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virtual int | getShadowMapMem ()=0 |
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virtual void | setShadowMapTime (double time_in_sec)=0 |
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virtual double | getShadowMapTime ()=0 |
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virtual void | useReflections (bool enable)=0 |
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virtual bool | usingReflections ()=0 |
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virtual void | setHdrReflections (bool hdr_reflect)=0 |
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virtual bool | hdrReflections ()=0 |
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virtual void | setReflectMapSize (int size)=0 |
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virtual int | reflectMapSize ()=0 |
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virtual void | setMinReflectAmount (double min_reflect)=0 |
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virtual double | minReflectAmount ()=0 |
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virtual void | setFastInteractiveSampling (bool fast)=0 |
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virtual bool | fastInteractiveSampling ()=0 |
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virtual void | showMaterials (bool enable)=0 |
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virtual bool | showingMaterials ()=0 |
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virtual void | showGeometryColor (bool enable)=0 |
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virtual bool | showingGeometryColor ()=0 |
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virtual void | useTransparency (bool enable)=0 |
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virtual bool | usingTransparency ()=0 |
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virtual void | setTransparencyQuality (HOM_EnumValue &viewportTransparency)=0 |
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virtual HOM_EnumValue & | transparencyQuality ()=0 |
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virtual void | useDisplacement (bool enable)=0 |
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virtual bool | usingDisplacement ()=0 |
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virtual void | setDisplacementLevel (double level)=0 |
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virtual double | displacementLevel ()=0 |
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virtual void | setDefaultMaterialDiffuse (HOM_Color &tint)=0 |
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virtual HOM_Color | defaultMaterialDiffuse ()=0 |
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virtual void | setDefaultMaterialSpecular (HOM_Color &tint)=0 |
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virtual HOM_Color | defaultMaterialSpecular ()=0 |
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virtual void | setDefaultMaterialAmbient (HOM_Color &tint)=0 |
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virtual HOM_Color | defaultMaterialAmbient ()=0 |
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virtual void | setDefaultMaterialEmission (HOM_Color &tint)=0 |
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virtual HOM_Color | defaultMaterialEmission ()=0 |
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virtual void | setDefaultMaterialMatCapFile (const std::string &filepath)=0 |
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virtual std::string | getDefaultMaterialMatCapFile ()=0 |
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virtual void | setDefaultMaterialMatCapIntensity (double i)=0 |
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virtual double | getDefaultMaterialMatCapIntensity ()=0 |
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virtual void | setDefaultMaterialType (HOM_EnumValue &viewportDefaultMaterial)=0 |
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virtual HOM_EnumValue & | getDefaultMaterialType ()=0 |
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virtual void | setUniformFog (bool enable)=0 |
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virtual bool | getUniformFog ()=0 |
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virtual void | setUniformFogColor (std::vector< double > color)=0 |
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virtual std::vector< double > | getUniformFogColor ()=0 |
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virtual void | setUniformFogDensity (double density)=0 |
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virtual double | getUniformFogDensity ()=0 |
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virtual void | setUniformFogOpacity (double opacity)=0 |
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virtual double | getUniformFogOpacity ()=0 |
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virtual void | setUniformFogDepthRange (std::vector< double > range)=0 |
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virtual std::vector< double > | getUniformFogDepthRange ()=0 |
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virtual void | setUniformFogHeightMode (HOM_EnumValue &viewportFogHeightMode)=0 |
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virtual HOM_EnumValue & | getUniformFogHeightMode ()=0 |
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virtual void | setUniformFogHeight (double h)=0 |
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virtual double | getUniformFogHeight ()=0 |
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virtual void | setUniformFogHeightFalloff (double h)=0 |
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virtual double | getUniformFogHeightFalloff ()=0 |
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virtual void | setUniformFogDepthClip (double depth)=0 |
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virtual double | getUniformFogDepthClip ()=0 |
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virtual void | setUniformFogUseSun (bool enable)=0 |
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virtual bool | getUniformFogUseSun ()=0 |
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virtual void | setUniformFogSunBloom (double bloom)=0 |
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virtual double | getUniformFogSunBloom ()=0 |
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virtual void | setUniformFogSunIntensity (double intensity)=0 |
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virtual double | getUniformFogSunIntensity ()=0 |
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virtual void | setVolumeFog (bool enable)=0 |
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virtual bool | getVolumeFog ()=0 |
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virtual void | setVolumeFogColor (std::vector< double > color)=0 |
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virtual std::vector< double > | getVolumeFogColor ()=0 |
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virtual void | setVolumeFogDensity (double density)=0 |
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virtual double | getVolumeFogDensity ()=0 |
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virtual void | setVolumeFogOpacity (double opacity)=0 |
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virtual double | getVolumeFogOpacity ()=0 |
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virtual void | setVolumeFogDepthRange (std::vector< double > range)=0 |
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virtual std::vector< double > | getVolumeFogDepthRange ()=0 |
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virtual void | setVolumeFogHeightMode (HOM_EnumValue &viewportFogHeightMode)=0 |
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virtual HOM_EnumValue & | getVolumeFogHeightMode ()=0 |
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virtual void | setVolumeFogHeight (double h)=0 |
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virtual double | getVolumeFogHeight ()=0 |
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virtual void | setVolumeFogHeightFalloff (double h)=0 |
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virtual double | getVolumeFogHeightFalloff ()=0 |
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virtual void | setVolumeFogQuality (HOM_EnumValue &viewportFogQuality)=0 |
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virtual HOM_EnumValue & | getVolumeFogQuality ()=0 |
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virtual void | setVolumeFogLightIntensity (double h)=0 |
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virtual double | getVolumeFogLightIntensity ()=0 |
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virtual void | setVolumeFogLightScattering (std::vector< double > scatter)=0 |
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virtual std::vector< double > | getVolumeFogLightScattering ()=0 |
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virtual void | setBloom (bool enable)=0 |
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virtual bool | getBloom ()=0 |
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virtual void | setBloomScale (double scale)=0 |
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virtual double | getBloomScale ()=0 |
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virtual void | setBloomIntensity (double i)=0 |
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virtual double | getBloomIntensity ()=0 |
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virtual void | setBloomThreshold (double i)=0 |
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virtual double | getBloomThreshold ()=0 |
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virtual void | setFogNode (HOM_Node *node)=0 |
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virtual HOM_Node * | getFogNode ()=0 |
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virtual void | setDisplayOrthoGrid (bool enable)=0 |
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virtual bool | displayOrthoGrid ()=0 |
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virtual void | setOrthoGridOffset (std::vector< double > offset)=0 |
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virtual std::vector< double > | orthoGridOffset ()=0 |
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virtual void | setOrthoGridSpacing (std::vector< double > offset)=0 |
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virtual std::vector< double > | orthoGridSpacing ()=0 |
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virtual void | setOrthoGridRuler (std::vector< int > offset)=0 |
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virtual std::vector< int > | orthoGridRuler ()=0 |
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virtual void | setOrthoRuler (HOM_EnumValue &viewportGridRuler)=0 |
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virtual HOM_EnumValue & | orthoRuler ()=0 |
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virtual void | setUVReferenceGrid (bool enable)=0 |
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virtual bool | uvReferenceGrid ()=0 |
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virtual void | setUVDisplayGridOverImage (bool enable)=0 |
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virtual bool | uvReferenceGridOverImage ()=0 |
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virtual void | setUVGridPixelSpacing (std::vector< int > offset)=0 |
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virtual std::vector< int > | uvGridPixelSpacing ()=0 |
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virtual void | setUVGridPixelOffset (std::vector< double > offset)=0 |
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virtual std::vector< double > | uvGridPixelOffset ()=0 |
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virtual void | setClampUVGridToBackground (bool enable)=0 |
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virtual bool | clampUVGridToBackground ()=0 |
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virtual void | setDisplayUVTileBoundaries (bool enable)=0 |
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virtual bool | displayUVTileBoundaries ()=0 |
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virtual void | setColorScheme (HOM_EnumValue &viewportColorScheme)=0 |
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virtual HOM_EnumValue & | colorScheme ()=0 |
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virtual HOM_Color | colorFromName (const std::string &name)=0 |
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virtual double | alphaFromName (const std::string &name)=0 |
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virtual
HOM_GeometryViewportBackground * | backgroundImage (HOM_EnumValue &viewportBackgroundView, int layer=1)=0 |
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virtual void | setDisplayBackgroundImage (bool enable)=0 |
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virtual bool | displayBackgroundImage ()=0 |
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virtual void | setDisplayEnvironmentBackgroundImage (bool enable)=0 |
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virtual bool | displayEnvironmentBackgroundImage ()=0 |
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virtual void | setFilterBackgroundImage (bool enable)=0 |
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virtual bool | filterBackgroundImage ()=0 |
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virtual void | setApplyZoomToBackgroundImage (bool enable)=0 |
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virtual bool | applyZoomToBackgroundImage ()=0 |
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virtual void | setBackgroundImageQuality (int quality)=0 |
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virtual int | backgroundImageQuality ()=0 |
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virtual void | setDisplayTextures (bool enable)=0 |
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virtual bool | displayTextures ()=0 |
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virtual void | setDisplayTextureLayers (bool enable)=0 |
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virtual bool | displayTextureLayers ()=0 |
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virtual void | setDisplayProjectedTextures (bool enable)=0 |
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virtual bool | displayProjectedTextures ()=0 |
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virtual void | setTextureMipmapping (bool enable)=0 |
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virtual bool | textureMipmapping ()=0 |
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virtual void | setTextureAnisotropicFilter (int num_samples)=0 |
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virtual int | textureAnisotropicFilter ()=0 |
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virtual void | setTextureCacheSize (int size_in_mb)=0 |
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virtual int | textureCacheSize ()=0 |
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virtual void | setTextureMaxMemory (int size_in_mb)=0 |
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virtual int | textureMaxMemory ()=0 |
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virtual void | setTextureAutoReduce (bool enable)=0 |
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virtual bool | textureAutoReduce ()=0 |
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virtual void | setTextureAutoReduce2D (bool enable)=0 |
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virtual bool | textureAutoReduce2D ()=0 |
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virtual void | setTextureAutoReduce3D (bool enable)=0 |
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virtual bool | textureAutoReduce3D ()=0 |
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virtual void | setTextureResLimit2D (bool enable)=0 |
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virtual bool | textureResLimit2D ()=0 |
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virtual void | setTextureMaxRes2D (std::vector< int > res)=0 |
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virtual std::vector< int > | textureMaxRes2D ()=0 |
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virtual void | setTextureBitDepthLimit2D (HOM_EnumValue &viewportTextureDepth)=0 |
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virtual HOM_EnumValue & | textureBitDepthLimit2D ()=0 |
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virtual void | setTextureScale2D (double scale)=0 |
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virtual double | textureScale2D ()=0 |
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virtual void | setTextureResLimit3D (bool enable)=0 |
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virtual bool | textureResLimit3D ()=0 |
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virtual void | setTexture2DSettingsFor3D (bool enable)=0 |
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virtual bool | texture2DSettingsFor3D ()=0 |
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virtual void | setTextureMaxRes3D (std::vector< int > res)=0 |
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virtual std::vector< int > | textureMaxRes3D ()=0 |
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virtual void | setTextureBitDepthLimit3D (HOM_EnumValue &viewportTextureDepth)=0 |
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virtual HOM_EnumValue & | textureBitDepthLimit3D ()=0 |
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virtual void | setTextureScale3D (double scale)=0 |
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virtual double | textureScale3D ()=0 |
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virtual void | useMaterialStylesheets (bool enable)=0 |
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virtual bool | usingMaterialStylesheets ()=0 |
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virtual void | usePerPrimStylesheets (bool enable)=0 |
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virtual bool | usingPerPrimStylesheets ()=0 |
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virtual void | usePackedStylesheets (bool enable)=0 |
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virtual bool | usingPackedStylesheets ()=0 |
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virtual void | useMaterialOverrides (bool enable)=0 |
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virtual bool | usingMaterialOverrides ()=0 |
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virtual void | setSingleObjectMaterialLimit (int num_materials)=0 |
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virtual int | singleObjectMaterialLimit ()=0 |
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virtual void | setMaterialUpdate (HOM_EnumValue &viewportMaterialUpdate)=0 |
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virtual HOM_EnumValue & | materialUpdate ()=0 |
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virtual void | setInteractiveMaterialUpdate (bool enable)=0 |
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virtual bool | interactiveMaterialUpdate ()=0 |
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virtual void | updateMaterials ()=0 |
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virtual void | setVisibleObjects (const std::string &uv)=0 |
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virtual std::string | visibleObjects ()=0 |
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virtual void | setRemoveBackfaces (bool enable)=0 |
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virtual bool | removeBackfaces ()=0 |
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virtual void | setHullsOnly (bool enable)=0 |
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virtual bool | hullsOnly ()=0 |
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virtual void | setDistanceBasedPackedCulling (bool enable)=0 |
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virtual bool | distanceBasedPackedCulling ()=0 |
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virtual void | setScenePolygonLimit (int millions_of_polygons)=0 |
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virtual int | scenePolygonLimit ()=0 |
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virtual void | setPackedBoundingBoxMode (HOM_EnumValue &viewportPackedBoxMode)=0 |
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virtual HOM_EnumValue & | packedBoundingBoxMode ()=0 |
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virtual void | setOptimizeGeometry (bool enable)=0 |
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virtual bool | optimizeGeometry ()=0 |
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virtual void | setAgentLODReduction (bool enable)=0 |
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virtual bool | agentLODReduction ()=0 |
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virtual void | setAgentLODReductionBias (int reduce_bias)=0 |
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virtual int | agentLODReductionBias ()=0 |
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virtual void | setAgentShapePointCutoff (int num_points)=0 |
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virtual int | agentShapePointCutoff ()=0 |
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virtual void | setMaxLODLevels (int num_levels)=0 |
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virtual int | maxLODLevels ()=0 |
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virtual void | setBaseLODLevel (int base_level)=0 |
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virtual int | baseLODLevel ()=0 |
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virtual void | setSingleBoneDeform (HOM_EnumValue &viewportAgentBoneDeform)=0 |
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virtual HOM_EnumValue & | singleBoneDeform ()=0 |
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virtual void | setAgentWireframe (HOM_EnumValue &viewportAgentWireframe)=0 |
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virtual HOM_EnumValue & | agentWireframe ()=0 |
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virtual void | setAgentBlendShapes (bool enable)=0 |
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virtual bool | agentBlendShapes ()=0 |
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