HDK
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#include <HOM_SceneGraphTree.h>
Public Member Functions | |
HOM_SceneGraphTree () | |
HOM_SceneGraphTree (const HOM_SceneGraphTree &pane) | |
~HOM_SceneGraphTree () override | |
virtual bool | showInactivePrimitives ()=0 |
virtual void | setShowInactivePrimitives (bool show)=0 |
virtual bool | showInvisiblePrimitives ()=0 |
virtual void | setShowInvisiblePrimitives (bool show)=0 |
virtual bool | showOverPrimitives ()=0 |
virtual void | setShowOverPrimitives (bool show)=0 |
virtual bool | showClassPrimitives ()=0 |
virtual void | setShowClassPrimitives (bool show)=0 |
virtual bool | showPrototypePrimitives ()=0 |
virtual void | setShowPrototypePrimitives (bool show)=0 |
virtual bool | showLayerInfoPrimitives ()=0 |
virtual void | setShowLayerInfoPrimitives (bool show)=0 |
virtual bool | showHiddenInUiPrimitives ()=0 |
virtual void | setShowHiddenInUiPrimitives (bool show)=0 |
virtual std::vector< std::string > | allColumns ()=0 |
virtual std::vector< std::string > | visibleColumns ()=0 |
virtual void | setVisibleColumns (std::vector< std::string > const &columns)=0 |
virtual std::string | filterPattern ()=0 |
virtual void | setFilterPattern (const char *pattern)=0 |
virtual float | splitPosition ()=0 |
virtual void | setSplitPosition (float position)=0 |
virtual std::string | collectionPrimitives ()=0 |
virtual void | setCollectionPrimitives (const char *pattern)=0 |
virtual std::string | collectionFilterPattern ()=0 |
virtual void | setCollectionFilterPattern (const char *pattern)=0 |
virtual void | opaqueCollapsePrimitives (void *prims)=0 |
virtual void | opaqueExpandPrimitives (void *prims, bool collapse_others, bool expand_leaf_primitives)=0 |
virtual void * | opaqueExpandedPrimitives (bool include_leaf_primitives)=0 |
Public Member Functions inherited from HOM_PathBasedPaneTab | |
HOM_PathBasedPaneTab () | |
HOM_PathBasedPaneTab (const HOM_PathBasedPaneTab &pane) | |
~HOM_PathBasedPaneTab () override | |
virtual HOM_Node * | pwd ()=0 |
virtual void | setPwd (HOM_Node &node)=0 |
virtual void | cd (const char *path)=0 |
virtual HOM_Node * | currentNode ()=0 |
virtual void | setCurrentNode (HOM_Node &node, bool pick_node=true)=0 |
Public Member Functions inherited from HOM_PaneTab | |
HOM_PaneTab () | |
HOM_PaneTab (const HOM_PaneTab &) | |
virtual | ~HOM_PaneTab () |
virtual bool | operator== (HOM_PtrOrNull< HOM_PaneTab > pane_tab)=0 |
virtual bool | operator!= (HOM_PtrOrNull< HOM_PaneTab > pane_tab)=0 |
virtual int | __hash__ ()=0 |
virtual std::string | __repr__ ()=0 |
virtual HOM_Pane * | pane ()=0 |
virtual HOM_FloatingPanel * | floatingPanel ()=0 |
virtual std::string | name ()=0 |
virtual void | setName (const char *name)=0 |
virtual bool | isCurrentTab ()=0 |
virtual void | setIsCurrentTab ()=0 |
virtual bool | isFloating ()=0 |
virtual HOM_PaneTab * | clone ()=0 |
virtual void | close ()=0 |
virtual HOM_EnumValue & | type ()=0 |
virtual HOM_PaneTab * | setType (HOM_EnumValue &type)=0 |
virtual HOM_EnumValue & | linkGroup ()=0 |
virtual void | setLinkGroup (HOM_EnumValue &group)=0 |
virtual bool | isPin ()=0 |
virtual void | setPin (bool pin)=0 |
virtual std::vector < HOM_ElemPtr< HOM_Tool > > | tools ()=0 |
virtual std::vector< std::string > | _getValueNames ()=0 |
virtual std::string | _getValue (const char *name)=0 |
virtual bool | _setValue (const char *name, const char *value)=0 |
virtual bool | _pressButton (const char *name)=0 |
virtual std::vector< int > | size ()=0 |
virtual std::vector< int > | contentSize ()=0 |
virtual bool | hasNetworkControls ()=0 |
virtual bool | isShowingNetworkControls ()=0 |
virtual void | setShowNetworkControls (bool value)=0 |
virtual void | showNetworkControls (bool value)=0 |
virtual void | _displayRadialMenuOpaque (const char *name, void *open_callback, void *close_callback)=0 |
virtual void | displayRadialMenu (const std::string &name)=0 |
virtual void | displayRadialMenu (HOM_RadialItem *item)=0 |
virtual void * | _qtParentWindow ()=0 |
virtual std::vector< int > | _qtScreenGeometry ()=0 |
Definition at line 17 of file HOM_SceneGraphTree.h.
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inline |
Definition at line 20 of file HOM_SceneGraphTree.h.
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inline |
Definition at line 26 of file HOM_SceneGraphTree.h.
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inlineoverride |
Definition at line 30 of file HOM_SceneGraphTree.h.
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