#include <HOM_ik.h>
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virtual | ~HOM_ik ()=default |
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virtual std::string | __repr__ ()=0 |
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virtual void | solveFBIK (HOM_ik_Skeleton &skeleton, const std::vector< HOM_ik_Target * > &targets, int iters=30, double tolerance=SYS_Types< double >::tolerance(), bool pin_root=false)=0 |
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virtual void | solvePhysFBIK (HOM_ik_Skeleton &skeleton, const std::vector< HOM_ik_Target * > &targets, HOM_ik_Target *com_target=nullptr, int iters=30, double damping=0.5, double tolerance=SYS_Types< double >::tolerance())=0 |
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virtual HOM_ik_Skeleton * | _newSkeleton ()=0 |
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virtual HOM_ik_Target * | _newTarget (HOM_ik_Joint *joint, const HOM_Matrix4 &goal_transform, const HOM_Matrix4 &joint_offset, const HOM_EnumValue &target_type, double weight, int priority, int depth)=0 |
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Definition at line 21 of file HOM_ik.h.
virtual HOM_ik::~HOM_ik |
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virtualdefault |
The documentation for this class was generated from the following file: