HDK
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#include <implicitSurfaceSceneIndexPlugin.h>
Public Member Functions | |
HdSt_ImplicitSurfaceSceneIndexPlugin () | |
Public Member Functions inherited from HdSceneIndexPlugin | |
HD_API HdSceneIndexBaseRefPtr | AppendSceneIndex (const HdSceneIndexBaseRefPtr &inputScene, const HdContainerDataSourceHandle &inputArgs) |
Public Member Functions inherited from HfPluginBase | |
virtual HF_API | ~HfPluginBase () |
Protected Member Functions | |
HdSceneIndexBaseRefPtr | _AppendSceneIndex (const HdSceneIndexBaseRefPtr &inputScene, const HdContainerDataSourceHandle &inputArgs) override |
Protected Member Functions inherited from HdSceneIndexPlugin | |
HdSceneIndexPlugin ()=default | |
HD_API | ~HdSceneIndexPlugin () override |
Protected Member Functions inherited from HfPluginBase | |
HF_API | HfPluginBase ()=default |
Storm scene index plugin that configures the implicit surface scene index to generate meshes for various implicit surfaces.
Definition at line 40 of file implicitSurfaceSceneIndexPlugin.h.
HdSt_ImplicitSurfaceSceneIndexPlugin::HdSt_ImplicitSurfaceSceneIndexPlugin | ( | ) |
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overrideprotectedvirtual |
Subclasses implement this to instantiate one or more scene indicies which take the provided scene as input. The return value should be the final scene created – or the inputScene itself if nothing is created.
Reimplemented from HdSceneIndexPlugin.