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HdSt_ImplicitSurfaceSceneIndexPlugin Class Reference

#include <implicitSurfaceSceneIndexPlugin.h>

+ Inheritance diagram for HdSt_ImplicitSurfaceSceneIndexPlugin:

Public Member Functions

 HdSt_ImplicitSurfaceSceneIndexPlugin ()
 
- Public Member Functions inherited from HdSceneIndexPlugin
HD_API HdSceneIndexBaseRefPtr AppendSceneIndex (const HdSceneIndexBaseRefPtr &inputScene, const HdContainerDataSourceHandle &inputArgs)
 
- Public Member Functions inherited from HfPluginBase
virtual HF_API ~HfPluginBase ()
 

Protected Member Functions

HdSceneIndexBaseRefPtr _AppendSceneIndex (const HdSceneIndexBaseRefPtr &inputScene, const HdContainerDataSourceHandle &inputArgs) override
 
- Protected Member Functions inherited from HdSceneIndexPlugin
 HdSceneIndexPlugin ()=default
 
HD_API ~HdSceneIndexPlugin () override
 
- Protected Member Functions inherited from HfPluginBase
HF_API HfPluginBase ()=default
 

Detailed Description

Storm scene index plugin that configures the implicit surface scene index to generate meshes for various implicit surfaces.

Note
Storm does not natively support implicit geometry such as spheres or cubes, so they need to be transformed into meshes.

Definition at line 40 of file implicitSurfaceSceneIndexPlugin.h.

Constructor & Destructor Documentation

HdSt_ImplicitSurfaceSceneIndexPlugin::HdSt_ImplicitSurfaceSceneIndexPlugin ( )

Member Function Documentation

HdSceneIndexBaseRefPtr HdSt_ImplicitSurfaceSceneIndexPlugin::_AppendSceneIndex ( const HdSceneIndexBaseRefPtr &  inputScene,
const HdContainerDataSourceHandle &  inputArgs 
)
overrideprotectedvirtual

Subclasses implement this to instantiate one or more scene indicies which take the provided scene as input. The return value should be the final scene created – or the inputScene itself if nothing is created.

Reimplemented from HdSceneIndexPlugin.


The documentation for this class was generated from the following file: