HDK
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#include <glslfxShader.h>
Public Member Functions | |
HDST_API | HdStGLSLFXShader (HioGlslfxSharedPtr const &glslfx) |
HDST_API | ~HdStGLSLFXShader () override |
HDST_API void | Reload () override |
If the prim is based on asset, reload that asset. More... | |
A simple specialization of HdSt_MaterialNetworkShader used to load the built-in fallback material network.
Definition at line 41 of file glslfxShader.h.
HDST_API HdStGLSLFXShader::HdStGLSLFXShader | ( | HioGlslfxSharedPtr const & | glslfx | ) |
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override |
If the prim is based on asset, reload that asset.