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HdStGLSLFXShader Class Referencefinal

#include <glslfxShader.h>

+ Inheritance diagram for HdStGLSLFXShader:

Public Member Functions

HDST_API HdStGLSLFXShader (HioGlslfxSharedPtr const &glslfx)
 
HDST_API ~HdStGLSLFXShader () override
 
HDST_API void Reload () override
 If the prim is based on asset, reload that asset. More...
 

Detailed Description

A simple specialization of HdSt_MaterialNetworkShader used to load the built-in fallback material network.

Definition at line 41 of file glslfxShader.h.

Constructor & Destructor Documentation

HDST_API HdStGLSLFXShader::HdStGLSLFXShader ( HioGlslfxSharedPtr const &  glslfx)
HDST_API HdStGLSLFXShader::~HdStGLSLFXShader ( )
override

Member Function Documentation

HDST_API void HdStGLSLFXShader::Reload ( )
override

If the prim is based on asset, reload that asset.


The documentation for this class was generated from the following file: