HDK
|
#include <shadowMatrixComputation.h>
Public Member Functions | |
virtual std::vector< GfMatrix4d > | Compute (const GfVec4f &viewport, CameraUtilConformWindowPolicy policy)=0 |
virtual std::vector< GfMatrix4d > | Compute (const CameraUtilFraming &framing, CameraUtilConformWindowPolicy policy)=0 |
Protected Member Functions | |
HdxShadowMatrixComputation ()=default | |
virtual | ~HdxShadowMatrixComputation ()=default |
Definition at line 39 of file shadowMatrixComputation.h.
|
protecteddefault |
|
protectedvirtualdefault |
|
pure virtual |
|
pure virtual |