HDK
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#include <skydomeTask.h>
Public Member Functions | |
HDX_API | HdxSkydomeTask (HdSceneDelegate *delegate, SdfPath const &id) |
HDX_API | ~HdxSkydomeTask () override |
HDX_API void | Prepare (HdTaskContext *ctx, HdRenderIndex *renderIndex) override |
Prepare the tasks resources. More... | |
HDX_API void | Execute (HdTaskContext *ctx) override |
Execute render pass task. More... | |
Public Member Functions inherited from HdxTask | |
HDX_API | HdxTask (SdfPath const &id) |
HDX_API | ~HdxTask () override |
virtual HDX_API bool | IsConverged () const |
HDX_API void | Sync (HdSceneDelegate *delegate, HdTaskContext *ctx, HdDirtyBits *dirtyBits) overridefinal |
Public Member Functions inherited from HdTask | |
HD_API | HdTask (SdfPath const &id) |
virtual HD_API | ~HdTask () |
virtual HD_API const TfTokenVector & | GetRenderTags () const |
SdfPath const & | GetId () const |
virtual HD_API HdDirtyBits | GetInitialDirtyBitsMask () const |
Protected Member Functions | |
HDX_API void | _Sync (HdSceneDelegate *delegate, HdTaskContext *ctx, HdDirtyBits *dirtyBits) override |
Sync the render pass resources. More... | |
Protected Member Functions inherited from HdxTask | |
HDX_API void | _ToggleRenderTarget (HdTaskContext *ctx) |
HDX_API void | _ToggleDepthTarget (HdTaskContext *ctx) |
HDX_API void | _SwapTextures (HdTaskContext *ctx, const TfToken &textureToken, const TfToken &textureIntermediateToken) |
HDX_API Hgi * | _GetHgi () const |
Protected Member Functions inherited from HdTask | |
template<class T > | |
bool | _GetTaskParams (HdSceneDelegate *delegate, T *outValue) |
HD_API TfTokenVector | _GetTaskRenderTags (HdSceneDelegate *delegate) |
Additional Inherited Members | |
Static Protected Member Functions inherited from HdTask | |
static HD_API bool | _HasTaskContextData (HdTaskContext const *ctx, TfToken const &id) |
Check if the shared context contains a value for the given id. More... | |
template<class T > | |
static bool | _GetTaskContextData (HdTaskContext const *ctx, TfToken const &id, T *outValue) |
template<class T > | |
static T | _GetDriver (HdTaskContext const *ctx, TfToken const &driverName) |
If we have a domelight present in the lighting context the SkydomeTask will render the associated environment map as a Skydome. Otherwise, it will simply clear the AOVs.
Note that this task is intended to be the first "Render Task" in the HdxTaskController so that the AOV's are properly cleared, however it does not spawn a HdRenderPass.
Definition at line 51 of file skydomeTask.h.
HDX_API HdxSkydomeTask::HdxSkydomeTask | ( | HdSceneDelegate * | delegate, |
SdfPath const & | id | ||
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override |
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overrideprotectedvirtual |
Sync the render pass resources.
Implements HdxTask.
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overridevirtual |
Execute render pass task.
Implements HdTask.
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overridevirtual |
Prepare the tasks resources.
Implements HdTask.