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MslImplementation Class Reference

Base class for common MSL node implementations. More...

#include <MslShaderGenerator.h>

+ Inheritance diagram for MslImplementation:

Public Member Functions

const stringgetTarget () const override
 
- Public Member Functions inherited from HwImplementation
bool isEditable (const ShaderInput &input) const override
 
- Public Member Functions inherited from ShaderNodeImpl
virtual ~ShaderNodeImpl ()
 
virtual void initialize (const InterfaceElement &element, GenContext &context)
 
const stringgetName () const
 Return the name of this implementation. More...
 
size_t getHash () const
 
virtual void addInputs (ShaderNode &node, GenContext &context) const
 Add additional inputs on a node. More...
 
virtual void setValues (const Node &node, ShaderNode &shaderNode, GenContext &context) const
 Set values for additional inputs on a node. More...
 
virtual void addClassification (ShaderNode &node) const
 Add additional classifications on a node. More...
 
virtual void createVariables (const ShaderNode &node, GenContext &context, Shader &shader) const
 
virtual void emitFunctionDefinition (const ShaderNode &node, GenContext &context, ShaderStage &stage) const
 Emit function definition for the given node instance. More...
 
virtual void emitFunctionCall (const ShaderNode &node, GenContext &context, ShaderStage &stage) const
 Emit the function call or inline source code for given node instance in the given context. More...
 
virtual void emitOutputVariables (const ShaderNode &node, GenContext &context, ShaderStage &stage) const
 Emit declaration and initialization of output variables to use in a function call. More...
 
virtual ShaderGraphgetGraph () const
 
virtual bool isEditable (const ShaderGraphInputSocket &) const
 

Protected Member Functions

 MslImplementation ()
 
- Protected Member Functions inherited from HwImplementation
 HwImplementation ()
 
- Protected Member Functions inherited from ShaderNodeImpl
 ShaderNodeImpl ()
 Protected constructor. More...
 

Additional Inherited Members

- Protected Types inherited from HwImplementation
enum  Space { MODEL_SPACE = 0, OBJECT_SPACE = 1, WORLD_SPACE = 2 }
 
- Protected Attributes inherited from ShaderNodeImpl
string _name
 
size_t _hash
 
- Static Protected Attributes inherited from HwImplementation
static const string SPACE
 Internal string constants. More...
 
static const string INDEX
 
static const string GEOMPROP
 

Detailed Description

Base class for common MSL node implementations.

Definition at line 118 of file MslShaderGenerator.h.

Constructor & Destructor Documentation

MslImplementation::MslImplementation ( )
inlineprotected

Definition at line 124 of file MslShaderGenerator.h.

Member Function Documentation

const string& MslImplementation::getTarget ( ) const
overridevirtual

Return an identifier for the target used by this implementation. By default an empty string is returned, representing all targets. Only override this method if your derived node implementation class is for a specific target.

Reimplemented from ShaderNodeImpl.


The documentation for this class was generated from the following file: