#include <ROP_RenderManager.h>
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bool | render (ROP_Node *render_node, fpreal startframe, fpreal endframe, fpreal finc, bool single_rop, bool frame_by_frame, bool ignore_bypass, bool ignore_locks, bool merge_frames, bool set_rop_cook, ROP_Verbose *verbose) |
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void | buildFrameOrder (ROP_RenderList &order, ROP_Node *render_node, fpreal startframe, fpreal endframe, fpreal finc, bool single_rop, bool frame_by_frame, bool ignore_bypass, bool ignore_locks, bool merge_frames) |
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bool | renderOrder (const ROP_RenderList &order, bool set_rop_cook, ROP_Verbose *verbose) |
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void | getFrameOrder (ROP_Node *render_node, fpreal startframe, fpreal endframe, fpreal finc, ROP_RenderCmdParms &render_parms) |
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void | getOutputFrameRange (fpreal &start, fpreal &end, fpreal &finc) const |
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bool | isActive () const |
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int | getNumRenderedFrames (ROP_Node *for_node) const |
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void | addPostProcessor (ROP_Node *node) |
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void | pushPostProcessors (UT_ValArray< ROP_Node * > &nodes) |
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void | popPostProcessors (ROP_RenderList &list, const ROP_RenderDepParms &parms, UT_ValArray< ROP_Node * > &nodes) |
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Definition at line 23 of file ROP_RenderManager.h.
void ROP_RenderManager::buildFrameOrder |
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ROP_RenderList & |
order, |
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ROP_Node * |
render_node, |
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fpreal |
startframe, |
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fpreal |
endframe, |
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fpreal |
finc, |
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bool |
single_rop, |
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bool |
frame_by_frame, |
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bool |
ignore_bypass, |
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bool |
ignore_locks, |
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bool |
merge_frames |
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) |
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int ROP_RenderManager::getNumRenderedFrames |
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ROP_Node * |
for_node | ) |
const |
bool ROP_RenderManager::isActive |
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const |
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inline |
static void ROP_RenderManager::popManager |
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static |
bool ROP_RenderManager::render |
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ROP_Node * |
render_node, |
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fpreal |
startframe, |
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fpreal |
endframe, |
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fpreal |
finc, |
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bool |
single_rop, |
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bool |
frame_by_frame, |
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bool |
ignore_bypass, |
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bool |
ignore_locks, |
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bool |
merge_frames, |
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bool |
set_rop_cook, |
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ROP_Verbose * |
verbose |
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) |
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The documentation for this class was generated from the following file: