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SwizzleNodeMdl Class Reference

Compound node implementation. More...

#include <SwizzleNodeMdl.h>

+ Inheritance diagram for SwizzleNodeMdl:

Static Public Member Functions

static ShaderNodeImplPtr create ()
 
- Static Public Member Functions inherited from SwizzleNode
static ShaderNodeImplPtr create ()
 

Protected Member Functions

string getVariableName (const ShaderInput *input) const final
 
- Protected Member Functions inherited from ShaderNodeImpl
 ShaderNodeImpl ()
 Protected constructor. More...
 

Additional Inherited Members

- Public Member Functions inherited from SwizzleNode
void emitFunctionCall (const ShaderNode &node, GenContext &context, ShaderStage &stage) const override
 Emit the function call or inline source code for given node instance in the given context. More...
 
bool isEditable (const ShaderInput &input) const override
 
- Public Member Functions inherited from ShaderNodeImpl
virtual ~ShaderNodeImpl ()
 
virtual const stringgetTarget () const
 
virtual void initialize (const InterfaceElement &element, GenContext &context)
 
const stringgetName () const
 Return the name of this implementation. More...
 
size_t getHash () const
 
virtual void addInputs (ShaderNode &node, GenContext &context) const
 Add additional inputs on a node. More...
 
virtual void setValues (const Node &node, ShaderNode &shaderNode, GenContext &context) const
 Set values for additional inputs on a node. More...
 
virtual void addClassification (ShaderNode &node) const
 Add additional classifications on a node. More...
 
virtual void createVariables (const ShaderNode &node, GenContext &context, Shader &shader) const
 
virtual void emitFunctionDefinition (const ShaderNode &node, GenContext &context, ShaderStage &stage) const
 Emit function definition for the given node instance. More...
 
virtual void emitOutputVariables (const ShaderNode &node, GenContext &context, ShaderStage &stage) const
 Emit declaration and initialization of output variables to use in a function call. More...
 
virtual ShaderGraphgetGraph () const
 
virtual bool isEditable (const ShaderGraphInputSocket &) const
 
- Protected Attributes inherited from ShaderNodeImpl
string _name
 
size_t _hash
 

Detailed Description

Compound node implementation.

Definition at line 16 of file SwizzleNodeMdl.h.

Member Function Documentation

static ShaderNodeImplPtr SwizzleNodeMdl::create ( )
static
string SwizzleNodeMdl::getVariableName ( const ShaderInput input) const
finalprotectedvirtual

Get the implementation name of the variable that supports swizzles. Allows to override that name in generated code based on the target language.

Reimplemented from SwizzleNode.


The documentation for this class was generated from the following file: