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template<bool TILED = false> |
static float | cellnoiseF (float P, uint period=0) |
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template<bool TILED = false> |
static float | cellnoiseF (const UT_Vector2 &P, uint period_x=0, uint period_y=0) |
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template<bool TILED = false> |
static float | cellnoiseF (const UT_Vector3 &P, uint period_x=0, uint period_y=0, uint period_z=0) |
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template<bool TILED = false> |
static float | cellnoiseF (const UT_Vector4 &P, uint period_x=0, uint period_y=0, uint period_z=0, uint period_w=0) |
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template<bool TILED = false> |
static UT_Vector3 | cellnoiseV (float P, uint period=0) |
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template<bool TILED = false> |
static UT_Vector3 | cellnoiseV (const UT_Vector2 &P, uint period_x=0, uint period_y=0) |
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template<bool TILED = false> |
static UT_Vector3 | cellnoiseV (const UT_Vector3 &P, uint period_x=0, uint period_y=0, uint period_z=0) |
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template<bool TILED = false> |
static UT_Vector3 | cellnoiseV (const UT_Vector4 &P, uint period_x=0, uint period_y=0, uint period_z=0, uint period_w=0) |
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template<bool TILED = false> |
static void | perlin (float &result, const UT_Vector2 &P, uint period_x=0, uint period_y=0) |
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template<bool TILED = false> |
static void | perlin (float &result, const UT_Vector3 &P, uint period_x=0, uint period_y=0, uint period_z=0) |
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template<bool TILED = false> |
static void | perlin (UT_Vector3 &result, const UT_Vector2 &P, uint period_x=0, uint period_y=0) |
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template<bool TILED = false> |
static void | perlin (UT_Vector3 &result, const UT_Vector3 &P, uint period_x=0, uint period_y=0, uint period_z=0) |
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template<bool TILED = false> |
static void | worley (float &result, const UT_Vector2 &P, float jitter, int metric, uint period_x=0, uint period_y=0) |
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template<bool TILED = false> |
static void | worley (UT_Vector2 &result, const UT_Vector2 &P, float jitter, int metric, uint period_x=0, uint period_y=0) |
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template<bool TILED = false> |
static void | worley (UT_Vector3 &result, const UT_Vector2 &P, float jitter, int metric, uint period_x=0, uint period_y=0) |
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template<bool TILED = false> |
static void | worley (float &result, const UT_Vector3 &P, float jitter, int metric, uint period_x=0, uint period_y=0, uint period_z=0) |
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template<bool TILED = false> |
static void | worley (UT_Vector2 &result, const UT_Vector3 &P, float jitter, int metric, uint period_x=0, uint period_y=0, uint period_z=0) |
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template<bool TILED = false> |
static void | worley (UT_Vector3 &result, const UT_Vector3 &P, float jitter, int metric, uint period_x=0, uint period_y=0, uint period_z=0) |
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template<bool TILED = false> |
static void | voronoi (const UT_Vector2 &P, float jitter, int metric, float &d1, UT_Vector2 &p1, uint period_x=0, uint period_y=0) |
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template<bool TILED = false> |
static void | voronoi (const UT_Vector2 &P, float jitter, int metric, float &d1, float &d2, UT_Vector2 &p1, UT_Vector2 &p2, uint period_x=0, uint period_y=0) |
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template<bool TILED = false> |
static void | voronoi (const UT_Vector2 &P, float jitter, int metric, float &d1, float &d2, float &d3, UT_Vector2 &p1, UT_Vector2 &p2, UT_Vector2 &p3, uint period_x=0, uint period_y=0) |
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template<bool TILED = false> |
static void | voronoi (const UT_Vector3 &P, float jitter, int metric, float &d1, UT_Vector3 &p1, uint period_x=0, uint period_y=0, uint period_z=0) |
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template<bool TILED = false> |
static void | voronoi (const UT_Vector3 &P, float jitter, int metric, float &d1, float &d2, UT_Vector3 &p1, UT_Vector3 &p2, uint period_x=0, uint period_y=0, uint period_z=0) |
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template<bool TILED = false> |
static void | voronoi (const UT_Vector3 &P, float jitter, int metric, float &d1, float &d2, float &d3, UT_Vector3 &p1, UT_Vector3 &p2, UT_Vector3 &p3, uint period_x=0, uint period_y=0, uint period_z=0) |
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Definition at line 20 of file UT_MxNoise.h.