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UT_MxNoise.h
Go to the documentation of this file.
1
/*
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* PROPRIETARY INFORMATION. This software is proprietary to
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* Side Effects Software Inc., and is not to be reproduced,
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* transmitted, or disclosed in any way without written permission.
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*
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* NAME: UT_MxNoise.h (UT Library, C++)
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*
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* COMMENTS:
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*/
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#ifndef __UT_MxNoise__
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#define __UT_MxNoise__
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#include "
UT_API.h
"
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#include "
UT_Vector2.h
"
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#include "
UT_Vector3.h
"
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#include "
UT_Vector4.h
"
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// Noise functions that implement Perlin noise compatible with MaterialX
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class
UT_API
UT_MxNoise
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{
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public
:
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template
<
bool
TILED = false>
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static
float
cellnoiseF(
float
P
,
uint
period = 0);
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template
<
bool
TILED = false>
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static
float
cellnoiseF(
const
UT_Vector2
&P,
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uint
period_x = 0,
uint
period_y = 0);
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template
<
bool
TILED = false>
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static
float
cellnoiseF(
const
UT_Vector3
&P,
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uint
period_x = 0,
uint
period_y = 0,
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uint
period_z = 0);
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template
<
bool
TILED = false>
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static
float
cellnoiseF(
const
UT_Vector4
&P,
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uint
period_x = 0,
uint
period_y = 0,
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uint
period_z = 0,
uint
period_w = 0);
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template
<
bool
TILED = false>
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static
UT_Vector3
cellnoiseV(
float
P,
uint
period = 0);
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template
<
bool
TILED = false>
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static
UT_Vector3
cellnoiseV(
const
UT_Vector2
&P,
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uint
period_x = 0,
uint
period_y = 0);
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template
<
bool
TILED = false>
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static
UT_Vector3
cellnoiseV(
const
UT_Vector3
&P,
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uint
period_x = 0,
uint
period_y = 0,
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uint
period_z = 0);
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template
<
bool
TILED = false>
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static
UT_Vector3
cellnoiseV(
const
UT_Vector4
&P,
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uint
period_x = 0,
uint
period_y = 0,
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uint
period_z = 0,
uint
period_w = 0);
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template
<
bool
TILED = false>
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static
void
perlin(
float
&
result
,
const
UT_Vector2
&P,
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uint
period_x = 0,
uint
period_y = 0);
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template
<
bool
TILED = false>
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static
void
perlin(
float
&result,
const
UT_Vector3
&P,
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uint
period_x = 0,
uint
period_y = 0,
uint
period_z = 0);
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template
<
bool
TILED = false>
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static
void
perlin(
UT_Vector3
&result,
const
UT_Vector2
&P,
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uint
period_x = 0,
uint
period_y = 0);
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template
<
bool
TILED = false>
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static
void
perlin(
UT_Vector3
&result,
const
UT_Vector3
&P,
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uint
period_x = 0,
uint
period_y = 0,
uint
period_z = 0);
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template
<
bool
TILED = false>
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static
void
worley(
float
&result,
const
UT_Vector2
&P,
float
jitter,
int
metric,
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uint
period_x = 0,
uint
period_y = 0);
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template
<
bool
TILED = false>
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static
void
worley(
UT_Vector2
&result,
const
UT_Vector2
&P,
float
jitter,
int
metric,
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uint
period_x = 0,
uint
period_y = 0);
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template
<
bool
TILED = false>
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static
void
worley(
UT_Vector3
&result,
const
UT_Vector2
&P,
float
jitter,
int
metric,
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uint
period_x = 0,
uint
period_y = 0);
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template
<
bool
TILED = false>
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static
void
worley(
float
&result,
const
UT_Vector3
&P,
float
jitter,
int
metric,
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uint
period_x = 0,
uint
period_y = 0,
uint
period_z = 0);
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template
<
bool
TILED = false>
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static
void
worley(
UT_Vector2
&result,
const
UT_Vector3
&P,
float
jitter,
int
metric,
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uint
period_x = 0,
uint
period_y = 0,
uint
period_z = 0);
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template
<
bool
TILED = false>
80
static
void
worley(
UT_Vector3
&result,
const
UT_Vector3
&P,
float
jitter,
int
metric,
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uint
period_x = 0,
uint
period_y = 0,
uint
period_z = 0);
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template
<
bool
TILED = false>
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static
void
voronoi(
const
UT_Vector2
&P,
float
jitter,
int
metric,
float
&d1,
UT_Vector2
&p1,
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uint
period_x = 0,
uint
period_y = 0);
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template
<
bool
TILED = false>
87
static
void
voronoi(
const
UT_Vector2
&P,
float
jitter,
int
metric,
88
float
&d1,
float
&d2,
UT_Vector2
&p1,
UT_Vector2
&p2,
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uint
period_x = 0,
uint
period_y = 0);
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template
<
bool
TILED = false>
91
static
void
voronoi(
const
UT_Vector2
&P,
float
jitter,
int
metric,
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float
&d1,
float
&d2,
float
&d3,
UT_Vector2
&p1,
UT_Vector2
&p2,
UT_Vector2
&p3,
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uint
period_x = 0,
uint
period_y = 0);
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template
<
bool
TILED = false>
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static
void
voronoi(
const
UT_Vector3
&P,
float
jitter,
int
metric,
float
&d1,
UT_Vector3
&p1,
96
uint
period_x = 0,
uint
period_y = 0,
uint
period_z = 0);
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template
<
bool
TILED = false>
98
static
void
voronoi(
const
UT_Vector3
&P,
float
jitter,
int
metric,
99
float
&d1,
float
&d2,
UT_Vector3
&p1,
UT_Vector3
&p2,
100
uint
period_x = 0,
uint
period_y = 0,
uint
period_z = 0);
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template
<
bool
TILED = false>
102
static
void
voronoi(
const
UT_Vector3
&P,
float
jitter,
int
metric,
103
float
&d1,
float
&d2,
float
&d3,
UT_Vector3
&p1,
UT_Vector3
&p2,
UT_Vector3
&p3,
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uint
period_x = 0,
uint
period_y = 0,
uint
period_z = 0);
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private
:
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};
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#endif
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UT_Vector3.h
UT_API.h
UT_API
#define UT_API
Definition:
UT_API.h:14
result
**But if you need a result
Definition:
thread.h:613
UT_Vector3T< float >
UT_Vector4T< float >
UT_Vector2T< float >
UT_Vector4.h
UT_Vector2.h
OBJ_MatchTransform::P
UT_MxNoise
Definition:
UT_MxNoise.h:20
uint
unsigned int uint
Definition:
SYS_Types.h:45
UT
UT_MxNoise.h
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