|
static void | initNoise () |
|
static void * | data () |
|
static size_t | dataSize () |
|
static fpreal32 | noise1D1D (fpreal32 x) |
|
static fpreal32 | noise1D1DP (fpreal32 x, uint32 const xp) |
|
static fpreal32 | noise1D1D (fpreal32 &dx, fpreal32 x) |
|
static fpreal32 | noise1D1DP (fpreal32 &dx, fpreal32 x, uint32 const xp) |
|
static fpreal32 | noise1D2D (fpreal32 x, fpreal32 y) |
|
static fpreal32 | noise1D2DP (fpreal32 x, fpreal32 y, uint32 const xp, uint32 const yp) |
|
static fpreal32 | noise1D2D (fpreal32 &dx, fpreal32 &dy, fpreal32 x, fpreal32 y) |
|
static fpreal32 | noise1D2DP (fpreal32 &dx, fpreal32 &dy, fpreal32 x, fpreal32 y, uint32 const xp, uint32 const yp) |
|
static fpreal32 | noise1D3D (fpreal32 x, fpreal32 y, fpreal32 z) |
|
static fpreal32 | noise1D3DP (fpreal32 x, fpreal32 y, fpreal32 z, uint32 const xp, uint32 const yp, uint32 const zp) |
|
static fpreal32 | noise1D3D (fpreal32 &dx, fpreal32 &dy, fpreal32 &dz, fpreal32 x, fpreal32 y, fpreal32 z) |
|
static fpreal32 | noise1D3DP (fpreal32 &dx, fpreal32 &dy, fpreal32 &dz, fpreal32 x, fpreal32 y, fpreal32 z, uint32 const xp, uint32 const yp, uint32 const zp) |
|
static fpreal32 | noise1D4D (fpreal32 x, fpreal32 y, fpreal32 z, fpreal32 w) |
|
static fpreal32 | noise1D4DP (fpreal32 x, fpreal32 y, fpreal32 z, fpreal32 w, uint32 const xp, uint32 const yp, uint32 const zp, uint32 const wp) |
|
static fpreal32 | noise1D4D (fpreal32 &dx, fpreal32 &dy, fpreal32 &dz, fpreal32 &dw, fpreal32 x, fpreal32 y, fpreal32 z, fpreal32 w) |
|
static fpreal32 | noise1D4DP (fpreal32 &dx, fpreal32 &dy, fpreal32 &dz, fpreal32 &dw, fpreal32 x, fpreal32 y, fpreal32 z, fpreal32 w, uint32 const xp, uint32 const yp, uint32 const zp, uint32 const wp) |
|
static void | noise3D1D (fpreal32 f[3], fpreal32 x) |
|
static void | noise3D1DP (fpreal32 f[3], fpreal32 x, uint32 const xp) |
|
static void | noise3D1D (fpreal32 f[3], fpreal32 dx[3], fpreal32 x) |
|
static void | noise3D1DP (fpreal32 f[3], fpreal32 dx[3], fpreal32 x, uint32 const xp) |
|
static void | noise3D2D (fpreal32 f[3], fpreal32 x, fpreal32 y) |
|
static void | noise3D2DP (fpreal32 f[3], fpreal32 x, fpreal32 y, uint32 const xp, uint32 const yp) |
|
static void | noise3D2D (fpreal32 f[3], fpreal32 dx[3], fpreal32 dy[3], fpreal32 x, fpreal32 y) |
|
static void | noise3D2DP (fpreal32 f[3], fpreal32 dx[3], fpreal32 dy[3], fpreal32 x, fpreal32 y, uint32 const xp, uint32 const yp) |
|
static void | noise3D3D (fpreal32 f[3], fpreal32 x, fpreal32 y, fpreal32 z) |
|
static void | noise3D3DP (fpreal32 f[3], fpreal32 x, fpreal32 y, fpreal32 z, uint32 const xp, uint32 const yp, uint32 const zp) |
|
static void | noise3D3D (fpreal32 f[3], fpreal32 dx[3], fpreal32 dy[3], fpreal32 dz[3], fpreal32 x, fpreal32 y, fpreal32 z) |
|
static void | noise3D3DP (fpreal32 f[3], fpreal32 dx[3], fpreal32 dy[3], fpreal32 dz[3], fpreal32 x, fpreal32 y, fpreal32 z, uint32 const xp, uint32 const yp, uint32 const zp) |
|
static void | noise3D4D (fpreal32 f[3], fpreal32 x, fpreal32 y, fpreal32 z, fpreal32 w) |
|
static void | noise3D4DP (fpreal32 f[3], fpreal32 x, fpreal32 y, fpreal32 z, fpreal32 w, uint32 const xp, uint32 const yp, uint32 const zp, uint32 const wp) |
|
static void | noise3D4D (fpreal32 f[3], fpreal32 dx[3], fpreal32 dy[3], fpreal32 dz[3], fpreal32 dw[3], fpreal32 x, fpreal32 y, fpreal32 z, fpreal32 w) |
|
static void | noise3D4DP (fpreal32 f[3], fpreal32 dx[3], fpreal32 dy[3], fpreal32 dz[3], fpreal32 dw[3], fpreal32 x, fpreal32 y, fpreal32 z, fpreal32 w, uint32 const xp, uint32 const yp, uint32 const zp, uint32 const wp) |
|
static fpreal64 | noise1D1D (fpreal64 x) |
|
static fpreal64 | noise1D1DP (fpreal64 x, uint64 const xp) |
|
static fpreal64 | noise1D1D (fpreal64 &dx, fpreal64 x) |
|
static fpreal64 | noise1D1DP (fpreal64 &dx, fpreal64 x, uint64 const xp) |
|
static fpreal64 | noise1D2D (fpreal64 x, fpreal64 y) |
|
static fpreal64 | noise1D2DP (fpreal64 x, fpreal64 y, uint64 const xp, uint64 const yp) |
|
static fpreal64 | noise1D2D (fpreal64 &dx, fpreal64 &dy, fpreal64 x, fpreal64 y) |
|
static fpreal64 | noise1D2DP (fpreal64 &dx, fpreal64 &dy, fpreal64 x, fpreal64 y, uint64 const xp, uint64 const yp) |
|
static fpreal64 | noise1D3D (fpreal64 x, fpreal64 y, fpreal64 z) |
|
static fpreal64 | noise1D3DP (fpreal64 x, fpreal64 y, fpreal64 z, uint64 const xp, uint64 const yp, uint64 const zp) |
|
static fpreal64 | noise1D3D (fpreal64 &dx, fpreal64 &dy, fpreal64 &dz, fpreal64 x, fpreal64 y, fpreal64 z) |
|
static fpreal64 | noise1D3DP (fpreal64 &dx, fpreal64 &dy, fpreal64 &dz, fpreal64 x, fpreal64 y, fpreal64 z, uint64 const xp, uint64 const yp, uint64 const zp) |
|
static fpreal64 | noise1D4D (fpreal64 x, fpreal64 y, fpreal64 z, fpreal64 w) |
|
static fpreal64 | noise1D4DP (fpreal64 x, fpreal64 y, fpreal64 z, fpreal64 w, uint64 const xp, uint64 const yp, uint64 const zp, uint64 const wp) |
|
static fpreal64 | noise1D4D (fpreal64 &dx, fpreal64 &dy, fpreal64 &dz, fpreal64 &dw, fpreal64 x, fpreal64 y, fpreal64 z, fpreal64 w) |
|
static fpreal64 | noise1D4DP (fpreal64 &dx, fpreal64 &dy, fpreal64 &dz, fpreal64 &dw, fpreal64 x, fpreal64 y, fpreal64 z, fpreal64 w, uint64 const xp, uint64 const yp, uint64 const zp, uint64 const wp) |
|
static void | noise3D1D (fpreal64 f[3], fpreal64 x) |
|
static void | noise3D1DP (fpreal64 f[3], fpreal64 x, uint64 const xp) |
|
static void | noise3D1D (fpreal64 f[3], fpreal64 dx[3], fpreal64 x) |
|
static void | noise3D1DP (fpreal64 f[3], fpreal64 dx[3], fpreal64 x, uint64 const xp) |
|
static void | noise3D2D (fpreal64 f[3], fpreal64 x, fpreal64 y) |
|
static void | noise3D2DP (fpreal64 f[3], fpreal64 x, fpreal64 y, uint64 const xp, uint64 const yp) |
|
static void | noise3D2D (fpreal64 f[3], fpreal64 dx[3], fpreal64 dy[3], fpreal64 x, fpreal64 y) |
|
static void | noise3D2DP (fpreal64 f[3], fpreal64 dx[3], fpreal64 dy[3], fpreal64 x, fpreal64 y, uint64 const xp, uint64 const yp) |
|
static void | noise3D3D (fpreal64 f[3], fpreal64 x, fpreal64 y, fpreal64 z) |
|
static void | noise3D3DP (fpreal64 f[3], fpreal64 x, fpreal64 y, fpreal64 z, uint64 const xp, uint64 const yp, uint64 const zp) |
|
static void | noise3D3D (fpreal64 f[3], fpreal64 dx[3], fpreal64 dy[3], fpreal64 dz[3], fpreal64 x, fpreal64 y, fpreal64 z) |
|
static void | noise3D3DP (fpreal64 f[3], fpreal64 dx[3], fpreal64 dy[3], fpreal64 dz[3], fpreal64 x, fpreal64 y, fpreal64 z, uint64 const xp, uint64 const yp, uint64 const zp) |
|
static void | noise3D4D (fpreal64 f[3], fpreal64 x, fpreal64 y, fpreal64 z, fpreal64 w) |
|
static void | noise3D4DP (fpreal64 f[3], fpreal64 x, fpreal64 y, fpreal64 z, fpreal64 w, uint64 const xp, uint64 const yp, uint64 const zp, uint64 const wp) |
|
static void | noise3D4D (fpreal64 f[3], fpreal64 dx[3], fpreal64 dy[3], fpreal64 dz[3], fpreal64 dw[3], fpreal64 x, fpreal64 y, fpreal64 z, fpreal64 w) |
|
static void | noise3D4DP (fpreal64 f[3], fpreal64 dx[3], fpreal64 dy[3], fpreal64 dz[3], fpreal64 dw[3], fpreal64 x, fpreal64 y, fpreal64 z, fpreal64 w, uint64 const xp, uint64 const yp, uint64 const zp, uint64 const wp) |
|
static v4uf | noise1D1D (v4uf x) |
|
static v4uf | noise1D1DP (v4uf x, v4uu const xp) |
|
static v4uf | noise1D1D (v4uf &dx, v4uf x) |
|
static v4uf | noise1D1DP (v4uf &dx, v4uf x, v4uu const xp) |
|
static void | noise3D1D (v4uf f[3], v4uf x) |
|
static void | noise3D1DP (v4uf f[3], v4uf x, v4uu const xp) |
|
static void | noise3D1D (v4uf f[3], v4uf dx[3], v4uf x) |
|
static void | noise3D1DP (v4uf f[3], v4uf dx[3], v4uf x, v4uu const xp) |
|
static void | curlnoise2D2D (fpreal32 f[3], fpreal32 x, fpreal32 y) |
|
static void | curlnoise2D2D (fpreal64 f[3], fpreal64 x, fpreal64 y) |
|
static void | curlnoise2D3D (fpreal32 f[3], const fpreal32 x[3]) |
|
static void | curlnoise2D3D (fpreal64 f[3], const fpreal64 x[3]) |
|
static void | curlnoise3D3D (fpreal32 f[3], const fpreal32 x[3]) |
|
static void | curlnoise3D3D (fpreal64 f[3], const fpreal64 x[3]) |
|
static void | curlnoise3D4D (fpreal32 f[3], const fpreal32 x[4]) |
|
static void | curlnoise3D4D (fpreal64 f[3], const fpreal64 x[4]) |
|
Definition at line 8 of file UT_XNoise.h.