HDK
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#include <backdrop.h>
Public Member Functions | |
UsdUIBackdrop (const UsdPrim &prim=UsdPrim()) | |
UsdUIBackdrop (const UsdSchemaBase &schemaObj) | |
virtual USDUI_API | ~UsdUIBackdrop () |
Destructor. More... | |
USDUI_API UsdAttribute | GetDescriptionAttr () const |
USDUI_API UsdAttribute | CreateDescriptionAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
Public Member Functions inherited from UsdTyped | |
UsdTyped (const UsdPrim &prim=UsdPrim()) | |
UsdTyped (const UsdSchemaBase &schemaObj) | |
virtual USD_API | ~UsdTyped () |
Destructor. More... | |
Public Member Functions inherited from UsdSchemaBase | |
bool | IsConcrete () const |
bool | IsTyped () const |
bool | IsAPISchema () const |
Returns whether this is an API schema or not. More... | |
bool | IsAppliedAPISchema () const |
bool | IsMultipleApplyAPISchema () const |
UsdSchemaKind | GetSchemaKind () const |
Returns the kind of schema this class is. More... | |
USD_API | UsdSchemaBase (const UsdPrim &prim=UsdPrim()) |
Construct and store prim as the held prim. More... | |
USD_API | UsdSchemaBase (const UsdSchemaBase &otherSchema) |
Construct and store for the same prim held by otherSchema . More... | |
virtual USD_API | ~UsdSchemaBase () |
Destructor. More... | |
USD_API | operator bool () const |
UsdPrim | GetPrim () const |
Return this schema object's held prim. More... | |
SdfPath | GetPath () const |
Shorthand for GetPrim()->GetPath(). More... | |
USD_API const UsdPrimDefinition * | GetSchemaClassPrimDefinition () const |
Static Public Member Functions | |
static USDUI_API const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
static USDUI_API UsdUIBackdrop | Get (const UsdStagePtr &stage, const SdfPath &path) |
static USDUI_API UsdUIBackdrop | Define (const UsdStagePtr &stage, const SdfPath &path) |
Static Public Member Functions inherited from UsdTyped | |
static USD_API const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
static USD_API UsdTyped | Get (const UsdStagePtr &stage, const SdfPath &path) |
Static Public Member Functions inherited from UsdSchemaBase | |
static const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
Static Public Attributes | |
static const UsdSchemaKind | schemaKind = UsdSchemaKind::ConcreteTyped |
Static Public Attributes inherited from UsdTyped | |
static const UsdSchemaKind | schemaKind = UsdSchemaKind::AbstractBase |
Static Public Attributes inherited from UsdSchemaBase | |
static const UsdSchemaKind | schemaKind = UsdSchemaKind::AbstractBase |
Protected Member Functions | |
USDUI_API UsdSchemaKind | _GetSchemaKind () const override |
Protected Member Functions inherited from UsdTyped | |
USD_API bool | _IsCompatible () const override |
Protected Member Functions inherited from UsdSchemaBase | |
virtual UsdSchemaKind | _GetSchemaType () const |
const TfType & | _GetType () const |
USD_API UsdAttribute | _CreateAttr (TfToken const &attrName, SdfValueTypeName const &typeName, bool custom, SdfVariability variability, VtValue const &defaultValue, bool writeSparsely) const |
Friends | |
class | UsdSchemaRegistry |
Provides a 'group-box' for the purpose of node graph organization.
Unlike containers, backdrops do not store the Shader nodes inside of them. Backdrops are an organizational tool that allows Shader nodes to be visually grouped together in a node-graph UI, but there is no direct relationship between a Shader node and a Backdrop.
The guideline for a node-graph UI is that a Shader node is considered part of a Backdrop when the Backdrop is the smallest Backdrop a Shader node's bounding-box fits inside.
Backdrop objects are contained inside a NodeGraph, similar to how Shader objects are contained inside a NodeGraph.
Backdrops have no shading inputs or outputs that influence the rendered results of a NodeGraph. Therefore they can be safely ignored during import.
Like Shaders and NodeGraphs, Backdrops subscribe to the NodeGraphNodeAPI to specify position and size.
For any described attribute Fallback Value or Allowed Values below that are text/tokens, the actual token is published and defined in UsdUITokens. So to set an attribute to the value "rightHanded", use UsdUITokens->rightHanded as the value.
Definition at line 81 of file backdrop.h.
Construct a UsdUIBackdrop on UsdPrim prim
. Equivalent to UsdUIBackdrop::Get(prim.GetStage(), prim.GetPath()) for a valid prim
, but will not immediately throw an error for an invalid prim
Definition at line 93 of file backdrop.h.
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inlineexplicit |
Construct a UsdUIBackdrop on the prim held by schemaObj
. Should be preferred over UsdUIBackdrop(schemaObj.GetPrim()), as it preserves SchemaBase state.
Definition at line 101 of file backdrop.h.
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virtual |
Destructor.
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overrideprotectedvirtual |
Returns the kind of schema this class belongs to.
Reimplemented from UsdTyped.
USDUI_API UsdAttribute UsdUIBackdrop::CreateDescriptionAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
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) | const |
See GetDescriptionAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
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static |
Attempt to ensure a UsdPrim adhering to this schema at path
is defined (according to UsdPrim::IsDefined()) on this stage.
If a prim adhering to this schema at path
is already defined on this stage, return that prim. Otherwise author an SdfPrimSpec with specifier == SdfSpecifierDef and this schema's prim type name for the prim at path
at the current EditTarget. Author SdfPrimSpec s with specifier
== SdfSpecifierDef and empty typeName at the current EditTarget for any nonexistent, or existing but not Defined ancestors.
The given path must be an absolute prim path that does not contain any variant selections.
If it is impossible to author any of the necessary PrimSpecs, (for example, in case path cannot map to the current UsdEditTarget's namespace) issue an error and return an invalid UsdPrim.
Note that this method may return a defined prim whose typeName does not specify this schema class, in case a stronger typeName opinion overrides the opinion at the current EditTarget.
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static |
Return a UsdUIBackdrop holding the prim adhering to this schema at path
on stage
. If no prim exists at path
on stage
, or if the prim at that path does not adhere to this schema, return an invalid schema object. This is shorthand for the following:
USDUI_API UsdAttribute UsdUIBackdrop::GetDescriptionAttr | ( | ) | const |
The text label that is displayed on the backdrop in the node graph. This help-description explains what the nodes in a backdrop do.
Declaration | uniform token ui:description |
C++ Type | TfToken |
Usd Type | SdfValueTypeNames->Token |
Variability | SdfVariabilityUniform |
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static |
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes. Does not include attributes that may be authored by custom/extended methods of the schemas involved.
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friend |
Definition at line 165 of file backdrop.h.
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static |
Compile time constant representing what kind of schema this class is.
Definition at line 87 of file backdrop.h.