#include <WIRE_CollisionItemIterator.h>
WIRE_CollisionItemIterator::WIRE_CollisionItemIterator |
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const SIM_Object & |
object, |
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const SIM_Time & |
timestep |
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) |
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explicit |
void WIRE_CollisionItemIterator::advance |
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void WIRE_CollisionItemIterator::advanceVertex |
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bool WIRE_CollisionItemIterator::atEnd |
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const |
bool WIRE_CollisionItemIterator::atEndVertex |
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const |
fpreal WIRE_CollisionItemIterator::getRadius |
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const |
UT_Vector3 WIRE_CollisionItemIterator::getVertexPosition |
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const |
UT_Vector3 WIRE_CollisionItemIterator::getVertexVelocity |
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const |
bool WIRE_CollisionItemIterator::hasCommonPoint |
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exint |
i0, |
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exint |
i1 |
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) |
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bool WIRE_CollisionItemIterator::isValid |
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const |
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inline |
void WIRE_CollisionItemIterator::rewind |
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void WIRE_CollisionItemIterator::rewindVertex |
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The documentation for this class was generated from the following file: