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| PointAccessor (const NanoGrid< BuildT > &grid) |
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__hostdev__ | operator bool () const |
| return true if this access was initialized correctly More...
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__hostdev__ const NanoGrid
< BuildT > & | grid () const |
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__hostdev__ uint64_t | gridPoints (const AttT *&begin, const AttT *&end) const |
| Return the total number of point in the grid and set the iterators to the complete range of points. More...
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__hostdev__ uint64_t | leafPoints (const Coord &ijk, const AttT *&begin, const AttT *&end) const |
| Return the number of points in the leaf node containing the coordinate ijk. If this return value is larger than zero then the iterators begin and end will point to all the attributes contained within that leaf node. More...
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__hostdev__ uint64_t | voxelPoints (const Coord &ijk, const AttT *&begin, const AttT *&end) const |
| get iterators over attributes to points at a specific voxel location More...
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__hostdev__ | ReadAccessor (const RootT &root) |
| Constructor from a root node. More...
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__hostdev__ | ReadAccessor (const GridT &grid) |
| Constructor from a grid. More...
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__hostdev__ | ReadAccessor (const TreeT &tree) |
| Constructor from a tree. More...
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__hostdev__ const RootT & | root () const |
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| ReadAccessor (const ReadAccessor &)=default |
| Defaults constructors. More...
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| ~ReadAccessor ()=default |
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ReadAccessor & | operator= (const ReadAccessor &)=default |
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template<typename NodeT > |
__hostdev__ const NodeT * | getNode () const |
| Return a const point to the cached node of the specified type. More...
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template<int LEVEL> |
__hostdev__ const NodeTrait
< TreeT, LEVEL >::type * | getNode () const |
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__hostdev__ void | clear () |
| Reset this access to its initial state, i.e. with an empty cache. More...
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template<typename NodeT > |
__hostdev__ bool | isCached (const CoordType &ijk) const |
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__hostdev__ ValueType | getValue (const CoordType &ijk) const |
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__hostdev__ ValueType | getValue (int i, int j, int k) const |
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__hostdev__ ValueType | operator() (const CoordType &ijk) const |
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__hostdev__ ValueType | operator() (int i, int j, int k) const |
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__hostdev__ auto | getNodeInfo (const CoordType &ijk) const |
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__hostdev__ bool | isActive (const CoordType &ijk) const |
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__hostdev__ bool | probeValue (const CoordType &ijk, ValueType &v) const |
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__hostdev__ const LeafT * | probeLeaf (const CoordType &ijk) const |
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template<typename OpT , typename... ArgsT> |
__hostdev__ auto | get (const CoordType &ijk, ArgsT &&...args) const |
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template<typename OpT , typename... ArgsT> |
__hostdev__ auto | set (const CoordType &ijk, ArgsT &&...args) const |
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template<typename RayT > |
__hostdev__ uint32_t | getDim (const CoordType &ijk, const RayT &ray) const |
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template<typename AttT, typename BuildT = uint32_t>
class nanovdb::PointAccessor< AttT, BuildT >
Class to access points at a specific voxel location.
- Note
- If GridClass::PointIndex AttT should be uint32_t and if GridClass::PointData Vec3f
Definition at line 7579 of file NanoVDB.h.