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dataSourceMaterial.h
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2 // Copyright 2022 Pixar
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24 #ifndef PXR_USD_IMAGING_USD_IMAGING_DATA_SOURCE_MATERIAL_H
25 #define PXR_USD_IMAGING_USD_IMAGING_DATA_SOURCE_MATERIAL_H
26 
28 
29 #include "pxr/usd/usd/prim.h"
30 
33 
35 
36 #include <tbb/concurrent_unordered_map.h>
37 
39 
40 // ----------------------------------------------------------------------------
41 
42 /// \class UsdImagingDataSourceMaterial
43 ///
44 /// A data source mapping for data source material.
45 ///
46 /// Creates HdMaterialSchema from a UsdShadeMaterial prim
47 ///
49 {
50 public:
52 
53  TfTokenVector GetNames() override;
54  HdDataSourceBaseHandle Get(const TfToken &name) override;
55 
57 
58 private:
59 
60  /// If \p fixedTerminalName is specified, the provided \p usdPrim will be
61  /// treated as the terminal shader node in the graph rather than as a
62  /// material (with relationships to the prims serving as terminal shader
63  /// nodes). This is relevant for light and light filter cases.
65  const UsdPrim &usdPrim,
66  const UsdImagingDataSourceStageGlobals &stageGlobals,
67  const TfToken &fixedTerminalName = TfToken()
68  );
69 
70 
71 private:
72 
73  const UsdPrim _usdPrim;
74  const UsdImagingDataSourceStageGlobals &_stageGlobals;
75 
76  // Cache the networks by context name.
77  using _ContextMap = tbb::concurrent_unordered_map<
78  TfToken, HdDataSourceBaseHandle, TfToken::HashFunctor>;
79 
80 
81  const TfToken _fixedTerminalName;
82  _ContextMap _networks;
83 };
84 
86 
87 // ----------------------------------------------------------------------------
88 
89 /// \class UsdImagingDataSourceMaterial
90 ///
91 /// A prim data source mapping for a UsdShadeMaterial prim
92 ///
94 {
95 public:
97 
98  TfTokenVector GetNames() override;
99  HdDataSourceBaseHandle Get(const TfToken &name) override;
100 
102 
104  const UsdPrim &prim,
105  const TfToken &subprim,
106  const TfTokenVector &properties,
107  UsdImagingPropertyInvalidationType invalidationType);
108 
109 private:
111  const SdfPath &sceneIndexPath,
112  const UsdPrim &usdPrim,
113  const UsdImagingDataSourceStageGlobals &stageGlobals);
114 };
115 
117 
119 
120 #endif //PXR_USD_IMAGING_USD_IMAGING_DATA_SOURCE_MATERIAL_H
HD_DECLARE_DATASOURCE(UsdImagingDataSourceMaterialPrim)
HD_DECLARE_DATASOURCE(UsdImagingDataSourceMaterial)
TfTokenVector GetNames() override
Functor to use for hash maps from tokens to other things.
Definition: token.h:166
HdDataSourceBaseHandle Get(const TfToken &name) override
~UsdImagingDataSourceMaterial() override
Definition: token.h:87
static HdDataSourceLocatorSet Invalidate(const UsdPrim &prim, const TfToken &subprim, const TfTokenVector &properties, UsdImagingPropertyInvalidationType invalidationType)
Definition: prim.h:133
std::vector< TfToken > TfTokenVector
Convenience types.
Definition: token.h:457
GLuint const GLchar * name
Definition: glcorearb.h:786
Definition: path.h:290
HD_DECLARE_DATASOURCE_HANDLES(UsdImagingDataSourceMaterial)
PXR_NAMESPACE_CLOSE_SCOPE PXR_NAMESPACE_OPEN_SCOPE
Definition: path.h:1432
#define PXR_NAMESPACE_CLOSE_SCOPE
Definition: pxr.h:91
TfTokenVector GetNames() override
HdDataSourceBaseHandle Get(const TfToken &name) override
UsdImagingPropertyInvalidationType
Definition: types.h:34