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hgiInterop.h
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1 //
2 // Copyright 2020 Pixar
3 //
4 // Licensed under the Apache License, Version 2.0 (the "Apache License")
5 // with the following modification; you may not use this file except in
6 // compliance with the Apache License and the following modification to it:
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24 #ifndef PXR_IMAGING_HGIINTEROP_HGIINTEROP_H
25 #define PXR_IMAGING_HGIINTEROP_HGIINTEROP_H
26 
27 #include "pxr/pxr.h"
28 #include "pxr/base/tf/token.h"
29 #include "pxr/base/gf/vec4i.h"
32 
33 #include <memory>
34 
36 
37 class Hgi;
38 class VtValue;
39 
40 struct HgiInteropImpl;
41 
42 /// \class HgiInterop
43 ///
44 /// Hydra Graphics Interface Interop.
45 ///
46 /// HgiInterop provides functionality to transfer render targets between
47 /// supported APIs as efficiently as possible.
48 ///
49 class HgiInterop final
50 {
51 public:
53  HgiInterop();
54 
56  ~HgiInterop();
57 
58  /// Composite the provided textures over the application / viewer's
59  /// framebuffer contents.
60  /// `srcHgi`:
61  /// Determines the source format/platform of the textures.
62  /// Eg. if hgi is of type HgiMetal, the textures are HgiMetalTexture.
63  /// `srcColor`: is the source color aov texture to composite to screen.
64  /// `srcDepth`: (optional) is the depth aov texture to composite to screen.
65  /// `dstApi`:
66  /// Determines what target format/platform the application is using.
67  /// E.g. If hgi==HgiMetal and dstApi==OpenGL then TransferToApp
68  /// will present the metal textures to the gl application.
69  /// `dstFramebuffer`:
70  /// The framebuffer that the source textures are presented into. This
71  /// is a VtValue that encoding a framebuffer in a dstApi specific way.
72  /// E.g., a uint32_t (aka GLuint) for framebuffer object for
73  /// dstApi==OpenGL. For backwards compatibility, the currently bound
74  /// framebuffer is used when the VtValue is empty.
75  ///
76  /// `dstRegion`:
77  /// Subrect region of the framebuffer over which to composite.
78  /// Coordinates are (left, BOTTOM, width, height) which is the same
79  /// convention as OpenGL viewport coordinates.
80  ///
81  /// Note:
82  /// To composite correctly, blending is enabled.
83  /// If `srcDepth` is provided, depth testing is enabled.
84  /// As a result, the contents of the application framebuffer matter.
85  /// In order to use the contents of `srcColor` and `srcDepth` as-is
86  /// (i.e., blit), the color attachment should be cleared to (0,0,0,0) and
87  /// the depth attachment needs to be cleared to 1.
88  ///
90  void TransferToApp(
91  Hgi *srcHgi,
92  HgiTextureHandle const &srcColor,
94  TfToken const &dstApi,
95  VtValue const &dstFramebuffer,
96  GfVec4i const &dstRegion);
97 
98 private:
99  HgiInterop & operator=(const HgiInterop&) = delete;
100  HgiInterop(const HgiInterop&) = delete;
101 
102  std::unique_ptr<HgiInteropImpl> _hgiInteropImpl;
103 };
104 
105 
107 
108 #endif
Definition: vec4i.h:60
#define HGIINTEROP_API
Definition: api.h:40
int HgiHandle< class HgiTexture > HgiTextureHandle
Definition: token.h:87
HGIINTEROP_API void TransferToApp(Hgi *srcHgi, HgiTextureHandle const &srcColor, HgiTextureHandle const &srcDepth, TfToken const &dstApi, VtValue const &dstFramebuffer, GfVec4i const &dstRegion)
GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint GLint GLint GLsizei GLsizei GLsizei srcDepth
Definition: glcorearb.h:2510
Definition: hgi.h:110
PXR_NAMESPACE_CLOSE_SCOPE PXR_NAMESPACE_OPEN_SCOPE
Definition: path.h:1432
HGIINTEROP_API ~HgiInterop()
HGIINTEROP_API HgiInterop()
#define PXR_NAMESPACE_CLOSE_SCOPE
Definition: pxr.h:91
Definition: value.h:164