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RE_API bool | isUDIMTexture (const UT_StringHolder &map_name) |
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RE_API bool | determineUDIMBounds (const UT_StringHolder &filepath, UT_DimRect &udim_area, int &max_tile, UT_Array< std::pair< UT_StringHolder, UT_Vector2i >> &tiles, int tile_stride, RE_TextureHDAResolverCB hda_resolver) |
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RE_API bool | createRampFromParm (const UT_StringHolder &parm_path, const UT_StringHolder &rel_path, UT_Vector4FArray &ramp_data, int &op_id, int &op_version, bool &is_rgb) |
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RE_API bool | createSphereMap (const PXL_Raster *polar_image, int cube_size, void *output_pixels, RE_GPUType dest_type) |
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RE_API void | scalePolarFromRaster (PXL_Raster *dest, const PXL_Raster *src, bool wrap_y) |
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RE_API bool | loadCubeMap (IMG_File *fp, int w, int h, RE_GPUType type, int vsize, void *output_pixels) |
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RE_API bool | resolveCopCubeMap (const UT_StringHolder &op_path, int &op_id, int &w, int &h, RE_GPUType &datatype, int &vsize, void *output_pixels, exint output_size) |
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RE_API UT_Matrix4D | getPerspectiveProjection (fpreal l, fpreal r, fpreal b, fpreal t, fpreal n, fpreal f, bool reverse_depth=false) |
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RE_API UT_Matrix4D | getOrthoProjection (fpreal l, fpreal r, fpreal b, fpreal t, fpreal n, fpreal f) |
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RE_API UT_Matrix4D | getLookatTransform (const UT_Vector3D &eye, const UT_Vector3D &target, const UT_Vector3D &up) |
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