24 #ifndef __GUSD_SHADERWRAPPER_H__
25 #define __GUSD_SHADERWRAPPER_H__
45 const UsdStagePtr& stage,
57 void buildLook(
const VOP_Node* terminalNode);
65 #endif // __GUSD_SHADERWRAPPER_H__
GLsizei const GLchar *const * string
GLsizei const GLchar *const * path
GUSD_API bool bind(UsdPrim &prim) const
GUSD_API bool isValid() const
GUSD_API GusdShaderWrapper(const VOP_Node *terminalNode, const UsdStagePtr &stage, const std::string &path, const std::string &shaderOutDir)
PXR_NAMESPACE_CLOSE_SCOPE PXR_NAMESPACE_OPEN_SCOPE
#define PXR_NAMESPACE_CLOSE_SCOPE