HDK
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#include "pxr/pxr.h"
#include "pxr/imaging/glf/api.h"
#include "pxr/imaging/glf/simpleLight.h"
#include "pxr/imaging/glf/simpleMaterial.h"
#include "pxr/imaging/glf/simpleShadowArray.h"
#include "pxr/base/gf/matrix4d.h"
#include "pxr/base/gf/vec4f.h"
#include "pxr/base/tf/declarePtrs.h"
#include "pxr/base/tf/refBase.h"
#include "pxr/base/tf/weakBase.h"
#include "pxr/base/tf/token.h"
#include <memory>
Go to the source code of this file.
Classes | |
class | GlfSimpleLightingContext |
PXR_NAMESPACE_OPEN_SCOPE TF_DECLARE_WEAK_AND_REF_PTRS | ( | GlfBindingMap | ) |
TF_DECLARE_WEAK_AND_REF_PTRS | ( | GlfUniformBlock | ) |
TF_DECLARE_WEAK_AND_REF_PTRS | ( | GlfSimpleLightingContext | ) |
TF_DECLARE_WEAK_AND_REF_PTRS | ( | GlfSimpleShadowArray | ) |