Convenience class to store a bone capture region.
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#include <GEO_AttributeCaptureRegion.h>
Convenience class to store a bone capture region.
- Examples:
- SOP/SOP_BouncyAgent.C.
Definition at line 26 of file GEO_AttributeCaptureRegion.h.
GEO_CaptureBoneStorage::GEO_CaptureBoneStorage |
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float* GEO_CaptureBoneStorage::floatPtr |
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const float* GEO_CaptureBoneStorage::floatPtr |
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const |
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float GEO_CaptureBoneStorage::myBCap |
float GEO_CaptureBoneStorage::myTaperX |
float GEO_CaptureBoneStorage::myTaperZ |
float GEO_CaptureBoneStorage::myTCap |
const int GEO_CaptureBoneStorage::tuple_size = 20 |
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The documentation for this struct was generated from the following file: