HDK
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Specifies a texture element. More...
#include <glslfxResourceLayout.h>
Public Member Functions | |
TextureElement (TfToken name, int dim, int bindingIndex, HioFormat format=HioFormatFloat32Vec4, TextureType textureType=TextureType::TEXTURE, int arraySize=0) | |
Public Attributes | |
TfToken | name |
int | dim |
int | bindingIndex |
HioFormat | format |
TextureType | textureType |
int | arraySize |
Specifies a texture element.
Definition at line 158 of file glslfxResourceLayout.h.
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inline |
Definition at line 159 of file glslfxResourceLayout.h.
int HioGlslfxResourceLayout::TextureElement::arraySize |
Definition at line 177 of file glslfxResourceLayout.h.
int HioGlslfxResourceLayout::TextureElement::bindingIndex |
Definition at line 174 of file glslfxResourceLayout.h.
int HioGlslfxResourceLayout::TextureElement::dim |
Definition at line 173 of file glslfxResourceLayout.h.
HioFormat HioGlslfxResourceLayout::TextureElement::format |
Definition at line 175 of file glslfxResourceLayout.h.
TfToken HioGlslfxResourceLayout::TextureElement::name |
Definition at line 172 of file glslfxResourceLayout.h.
TextureType HioGlslfxResourceLayout::TextureElement::textureType |
Definition at line 176 of file glslfxResourceLayout.h.