HDK
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#include "pxr/pxr.h"
#include "pxr/usdImaging/usdImagingGL/api.h"
#include "pxr/usdImaging/usdImagingGL/version.h"
#include "pxr/usdImaging/usdImaging/version.h"
#include "pxr/usdImaging/usdImagingGL/renderParams.h"
#include "pxr/usdImaging/usdImagingGL/rendererSettings.h"
#include "pxr/imaging/cameraUtil/conformWindow.h"
#include "pxr/imaging/hd/driver.h"
#include "pxr/imaging/hd/engine.h"
#include "pxr/imaging/hd/rprimCollection.h"
#include "pxr/imaging/hd/pluginRenderDelegateUniqueHandle.h"
#include "pxr/imaging/hdx/selectionTracker.h"
#include "pxr/imaging/hdx/renderSetupTask.h"
#include "pxr/imaging/hgi/hgi.h"
#include "pxr/imaging/glf/simpleLight.h"
#include "pxr/imaging/glf/simpleMaterial.h"
#include "pxr/usd/sdf/path.h"
#include "pxr/usd/usd/timeCode.h"
#include "pxr/base/gf/frustum.h"
#include "pxr/base/gf/matrix4d.h"
#include "pxr/base/gf/vec4d.h"
#include "pxr/base/gf/vec4f.h"
#include "pxr/base/gf/vec4i.h"
#include "pxr/base/vt/dictionary.h"
#include "pxr/base/tf/declarePtrs.h"
Go to the source code of this file.
Classes | |
class | UsdImagingGLEngine |
struct | UsdImagingGLEngine::Parameters |
Parameters to construct UsdImagingGLEngine. More... | |
Namespaces | |
UsdImagingGLEngine_Impl | |
Typedefs | |
using | UsdStageWeakPtr = TfWeakPtr< class UsdStage > |
using | UsdImagingGLEngine_Impl::_AppSceneIndicesSharedPtr = std::shared_ptr< struct _AppSceneIndices > |
TF_DECLARE_REF_PTRS | ( | UsdImagingStageSceneIndex | ) |
TF_DECLARE_REF_PTRS | ( | UsdImagingRootOverridesSceneIndex | ) |
TF_DECLARE_REF_PTRS | ( | UsdImagingSelectionSceneIndex | ) |
TF_DECLARE_REF_PTRS | ( | HdsiLegacyDisplayStyleOverrideSceneIndex | ) |
TF_DECLARE_REF_PTRS | ( | HdsiPrimTypePruningSceneIndex | ) |
TF_DECLARE_REF_PTRS | ( | HdsiSceneGlobalsSceneIndex | ) |
TF_DECLARE_REF_PTRS | ( | HdSceneIndexBase | ) |
TF_DECLARE_WEAK_AND_REF_PTRS | ( | GlfSimpleLightingContext | ) |