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writableAsset.h
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1 //
2 // Copyright 2020 Pixar
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5 // with the following modification; you may not use this file except in
6 // compliance with the Apache License and the following modification to it:
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24 #ifndef PXR_USD_AR_WRITABLE_ASSET_H
25 #define PXR_USD_AR_WRITABLE_ASSET_H
26 
27 /// \file ar/writableAsset.h
28 
29 #include "pxr/pxr.h"
30 
31 #include "pxr/usd/ar/api.h"
32 
33 #include <cstdio>
34 
36 
37 /// \class ArWritableAsset
38 ///
39 /// Interface for writing data to an asset.
40 ///
41 /// \see ArResolver::OpenAssetForWrite for how to retrieve instances of
42 /// this object.
44 {
45 public:
46  AR_API
47  virtual ~ArWritableAsset();
48 
49  ArWritableAsset(const ArWritableAsset&) = delete;
50  ArWritableAsset& operator=(const ArWritableAsset&) = delete;
51 
52  /// Close this asset, performing any necessary finalization or commits
53  /// of data that was previously written. Returns true on success, false
54  /// otherwise.
55  ///
56  /// If successful, reads to the written asset in the same process should
57  /// reflect the fully written state by the time this function returns.
58  /// Also, further calls to any functions on this interface are invalid.
59  virtual bool Close() = 0;
60 
61  /// Writes \p count bytes from \p buffer at \p offset from the beginning
62  /// of the asset. Returns number of bytes written, or 0 on error.
63  virtual size_t Write(const void* buffer, size_t count, size_t offset) = 0;
64 
65 protected:
66  AR_API
68 };
69 
71 
72 #endif
AR_API ArWritableAsset()
#define AR_API
Definition: api.h:40
GLintptr offset
Definition: glcorearb.h:665
Definition: core.h:760
ArWritableAsset & operator=(const ArWritableAsset &)=delete
virtual AR_API ~ArWritableAsset()
virtual size_t Write(const void *buffer, size_t count, size_t offset)=0
PXR_NAMESPACE_CLOSE_SCOPE PXR_NAMESPACE_OPEN_SCOPE
Definition: path.h:1432
#define PXR_NAMESPACE_CLOSE_SCOPE
Definition: pxr.h:91
virtual bool Close()=0
GLint GLsizei count
Definition: glcorearb.h:405