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Overview ¶
This tool creates soft body constraints that attach to the cloth object’s internal animation.
Another use for this tool is to re-attach existing constraints. You can select an existing constraint during the first step in which case the tool will become a re-attachment tool.
Manipulating constraints in the viewport ¶
To... | Do this |
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Create new cloth constraints |
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Re-attach existing constraints |
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Note
This tool will create a spring SBD constraint by default. You can change it to a pin constraint in the Type dropdown menu on the Operation Controls toolbar.
For specific parameter help see the SBD Constraint node help.
See also |