Houdini Main Changelogs

20.5.357

Fixed hou.ChannelGraph.selectedKeyframes() that was returning corrupted slope data.

金. 9月 13, 2024
20.0.829

Fixed hou.ChannelGraph.selectedKeyframes() that was returning corrupted slope data.

金. 9月 13, 2024
20.5.356

XPU: fixed a variance-oracle artifact that could happen if one device starts much later than another (eg Optix device compiling shaders so starts rendering sometime after EmbreeCPU device)

木. 9月 12, 2024
20.5.356

Updated the Labs Substance Archive node to use Substance SDK v9.1.3. This provides support for Apple Silicon and recent features added to Substance Designer. The node will be re-enabled for all supported platforms when the SideFX Labs package is installed (with the exception of RHEL builds older than v8).

木. 9月 12, 2024
20.0.828

When a render delegate doesn't have a stats callback script, husk was printing out verbose messages with too high a frequency. This is now controlled by the --verbose-callback-interval command line option.

木. 9月 12, 2024
20.5.356

When a render delegate doesn't have a stats callback script, husk was printing out verbose messages with too high a frequency. This is now controlled by the --verbose-callback-interval command line option.

木. 9月 12, 2024
20.5.355

XPU: fixed a crash when shadow-aovs used with variance oracle

木. 9月 12, 2024
20.5.355

XPU: fixing unnecessary "missing texture" errors with missing UDIM tiles

木. 9月 12, 2024
19.5.1101

Fixed a bug with the 'fbx_node_type' point attribute supported by KineFX FBX export nodes which could cause parent nodes in the Fbx scene to to be created using the node type of their child due to the order in which path hierarchies are being traversed.

木. 9月 12, 2024
20.0.828

Fixed a bug with the 'fbx_node_type' point attribute supported by KineFX FBX export nodes which could cause parent nodes in the Fbx scene to to be created using the node type of their child due to the order in which path hierarchies are being traversed.

木. 9月 12, 2024
20.5.356

Fixed a bug with the 'fbx_node_type' point attribute supported by KineFX FBX export nodes which could cause parent nodes in the Fbx scene to to be created using the node type of their child due to the order in which path hierarchies are being traversed.

木. 9月 12, 2024
20.5.356

Switch the Rig Tree to use the regular output of the Skeleton Mirror.

木. 9月 12, 2024
20.5.355

Fixed a bug when light linking rule doesn't get updated in XPU

木. 9月 12, 2024
20.5.356

APEX: Fixed a bug related to attempting to set the spline nodes's output xforms after the spline interpolation fails.

木. 9月 12, 2024
20.5.355

ML Regression Train now logs additional diagnostic information about the environment in which the training is done. This includes the versions of python, CUDA, PyTorch, ONNX and NumPy.

水. 9月 11, 2024
20.5.355

Convolve 3x3 COP has an icon.

水. 9月 11, 2024
20.5.355

Removed documentation for non-existent Mtlx Fake Caustics VOP.

水. 9月 11, 2024
20.5.355

Fixed objects with QuickSurface material not displaying if triplanar projection used and triplanar projection slightly brightening textures

水. 9月 11, 2024
20.5.355

Fixed an issue that prevented ML Example Output from displaying errors whenever the user specified volume names or attribute names that don't exist.

水. 9月 11, 2024
20.5.355

Added a Reload Model button to ML Regression Inference.

水. 9月 11, 2024
20.5.355

The help for VDB Rasterize Frustum SOP will have the correct icon now.

水. 9月 11, 2024
20.5.355

Changed image rendering in the viewport to avoid extrapolation when tiled visualization is disabled.

水. 9月 11, 2024
20.5.354

A new Convolve 3x3 COP allows precise construction of small convolution kernels.

火. 9月 10, 2024
20.5.354

Removed some invalid parameters from the Karma display options viewport dialog. These options could have accidentally affected motion blur updates in some odd cases.

火. 9月 10, 2024
20.5.354

Fixed bug where text visualzers for primitive attributes wouldn't be offset when multiple are active, causing only one to be visible

火. 9月 10, 2024