Houdini Main Changelogs

21.0.164

Fixed a regression that caused an infinite loop setting landscape spline segment meshes by attributes.

金. 11月 8, 2024
20.0.884

Fixed an issue with Bullet's soft constraints which could cause unexpected rotation behaviour in certain situations when the rest length was non-zero.

金. 11月 8, 2024
21.0.164

XPU: Fixed a bug where camera clipping range didn't take effect when using a lens shader with any projection other than "Perspective" or "Orthographic".

金. 11月 8, 2024
21.0.164

Updated python state menu hotkey documentation for the new hotkey system.

金. 11月 8, 2024
21.0.164

Fixed a crash writing deep EXR via OpenImageIO driver when DCM Of Size parameter is set to "Monochrome".

金. 11月 8, 2024
21.0.164

Fixed an issue when decompiling in APEX Script that could list an argument twice if the port on the callback was both wired and had a hardcoded parameter value set.

金. 11月 8, 2024
21.0.164

Houdini is more robust against unexpectedly deleted insertion points.

金. 11月 8, 2024
21.0.163

Fix issue when expanding rows in the hotkey editor.

木. 11月 7, 2024
20.0.883

Handle the special OCIO file rule "ColorSpaceNamePathSearch" by default.

木. 11月 7, 2024
21.0.163

The Attribute Copy TOP now has an option to copy expected output files from source work items, in addition to copying regular files.

木. 11月 7, 2024
21.0.162

Fixed a bug with Oauth2 keys and broken connections to sidefx.com.

水. 11月 6, 2024
20.0.882

Fixed a bug with Oauth2 keys and broken connections to sidefx.com.

水. 11月 6, 2024
21.0.162

Added tolerance parameters for each of the connectivity attributes on Group Expand, Group Promote, Group by Range, and Group from Attribute Boundary. This tolerance parameter will now be used when the connectivity attribute is a floating point attribute.

水. 11月 6, 2024
21.0.161

Karma now properly detects coordinate system bindings on the geometry instead of the material. This means that two objects can share a material, but define different coordinate systems for Mtlx geometry properties.

火. 11月 5, 2024
21.0.161

A new API method, HAPI_RenderCOPOutputToImage(), will let you render a specific output on a multi-output COP node. As well, it is now possible to use HAPI_RenderTextureToImage() on a parameter that uses curly braces {} to specify a COP output.

火. 11月 5, 2024
21.0.161
  • Fixed crash with landscape spline inputs.
  • Fixed incorrect LandscapeSpline input Rotation values.
  • Fixed incorrect LandscapeSpline input Mesh scale values.
  • Prevent an unreal crash if failing to commit landscape splines.
火. 11月 5, 2024
21.0.161

Fixed a number of LOP HDAs with embedded SOP Networks which had their "override display color" option turned on and so inside these SOP networks Houdini would draw wireframe geometry white instead of the default color.

火. 11月 5, 2024
21.0.161

Improved primitive snapping and orientation picking that addresses issues with snapping to NURBS / Bezier surfaces and open polygons.

火. 11月 5, 2024
21.0.161

Added an option to Sample Only Present on the Extrapolate Boundaries COP. This option avoids invalid values leaking into the fill region.

火. 11月 5, 2024
21.0.161

There's a new command line option for husk (--extra-metadata) to provide extra metadata that's stored when saving raster products. See help for more details.

火. 11月 5, 2024
21.0.160

Fix python error in hotkey editor.

モン. 11月 4, 2024
21.0.160

Fixed a bug where the APEX ragdoll tool failed to automatically update the target animation after modifying channels in the animation editor.

モン. 11月 4, 2024
21.0.160

Fixed a possible crash with trace() VEX calls.

モン. 11月 4, 2024
21.0.160

Fixed a bug in APEX Script where the incorrect callback version may be placed when using an explicit version of the callback after a 'HoudiniVersion' had been set in the script.

モン. 11月 4, 2024
21.0.160

Introduced a new kma_fur::2 with GGX wetness lobe, which covers a top of all other lobes.

モン. 11月 4, 2024