Houdini Main Changelogs
20.0.882 | Fixed a bug with Oauth2 keys and broken connections to sidefx.com. |
水. 11月 6, 2024 | |
20.5.410 | Fixed a bug in APEX Script where new output nodes would not be created through BindOutput with the desired name if an output node named "output" already exists. |
水. 11月 6, 2024 | |
21.0.162 | Added tolerance parameters for each of the connectivity attributes on Group Expand, Group Promote, Group by Range, and Group from Attribute Boundary. This tolerance parameter will now be used when the connectivity attribute is a floating point attribute. |
水. 11月 6, 2024 | |
20.5.410 | Fixed a bug in APEX Script where the incorrect callback version may be placed when using an explicit version of the callback after a 'HoudiniVersion' had been set in the script. |
水. 11月 6, 2024 | |
21.0.161 | Karma now properly detects coordinate system bindings on the geometry instead of the material. This means that two objects can share a material, but define different coordinate systems for Mtlx geometry properties. |
火. 11月 5, 2024 | |
21.0.161 | A new API method, HAPI_RenderCOPOutputToImage(), will let you render a specific output on a multi-output COP node. As well, it is now possible to use HAPI_RenderTextureToImage() on a parameter that uses curly braces {} to specify a COP output. |
火. 11月 5, 2024 | |
20.5.409 | Fixed build warnings and errors for UE5.5 preview1. You should now be able to build the plugin from source with 5.5p1. |
火. 11月 5, 2024 | |
21.0.161 |
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火. 11月 5, 2024 | |
20.5.409 |
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火. 11月 5, 2024 | |
21.0.161 | Fixed a number of LOP HDAs with embedded SOP Networks which had their "override display color" option turned on and so inside these SOP networks Houdini would draw wireframe geometry white instead of the default color. |
火. 11月 5, 2024 | |
21.0.161 | Improved primitive snapping and orientation picking that addresses issues with snapping to NURBS / Bezier surfaces and open polygons. |
火. 11月 5, 2024 | |
20.5.409 | Added an option to Sample Only Present on the Extrapolate Boundaries COP. This option avoids invalid values leaking into the fill region. |
火. 11月 5, 2024 | |
21.0.161 | Added an option to Sample Only Present on the Extrapolate Boundaries COP. This option avoids invalid values leaking into the fill region. |
火. 11月 5, 2024 | |
21.0.161 | There's a new command line option for husk (--extra-metadata) to provide extra metadata that's stored when saving raster products. See help for more details. |
火. 11月 5, 2024 | |
20.5.409 | Handle detection of array types better when processing metadata saving OpenEXR images. |
火. 11月 5, 2024 | |
20.5.408 | Fixed a bug in the Explore Variants LOP which didn't always output the expected prims when nested variants is disabled. |
火. 11月 5, 2024 | |
20.5.408 | Fix sky light in OBJ displaying as all white |
モン. 11月 4, 2024 | |
20.5.408 | Improved the documentation for HAPI_GetPresetCount and HAPI_GetPresetNames. |
モン. 11月 4, 2024 | |
20.5.408 | Fix python error in hotkey editor. |
モン. 11月 4, 2024 | |
21.0.160 | Fix python error in hotkey editor. |
モン. 11月 4, 2024 | |
20.5.408 | Fixed a bug where box-selection could fail to select some primitives or crash if they were small enough to fail render visibility checks |
モン. 11月 4, 2024 | |
20.5.408 | Fixed a bug where hull for heightfield primitives wouldn't draw |
モン. 11月 4, 2024 | |
21.0.160 | Fixed a bug where the APEX ragdoll tool failed to automatically update the target animation after modifying channels in the animation editor. |
モン. 11月 4, 2024 | |
20.5.408 | Fixed a bug where Image Viewport wouldn't display anythin |
モン. 11月 4, 2024 | |
20.5.408 | Fixed a possible crash with trace() VEX calls. |
モン. 11月 4, 2024 |