Houdini Main Changelogs

20.5.360

Removed the "$FF == 1" expression in the emission parameter of the mpmsource for the "MPM Configure" and the "MPM Configure Softbody" recipes.

月. 9月 16, 2024
20.5.360

Fixed a bug in the KineFX Rotation Limits Handle where the circles would be reversed.

月. 9月 16, 2024
20.0.832

Allow procedurals to run off an Engine or Engine-Education license

月. 9月 16, 2024
20.0.832

Fixed a bug with procedurals where it was taking an extra Engine license in cases where no extra license should have been checked out.

月. 9月 16, 2024
20.5.360

Allow procedurals to run off an Engine or Engine-Education license.

月. 9月 16, 2024
20.5.357

XPU: Fixes strong/dark shadow when Reflectivity is used in Background Plate node

月. 9月 16, 2024
20.5.357

Fixed a bug on Bump Shadow Terminator option to use smooth geometry normal

月. 9月 16, 2024
20.5.360

Fixed scene graph tree icon and viewport guide geometry for the prims using the new DomeLight_1 schema.

月. 9月 16, 2024
20.5.357

Fixed hou.ChannelGraph.selectedKeyframes() that was returning corrupted slope data.

金. 9月 13, 2024
20.0.829

Fixed hou.ChannelGraph.selectedKeyframes() that was returning corrupted slope data.

金. 9月 13, 2024
20.5.356

XPU: fixed a variance-oracle artifact that could happen if one device starts much later than another (eg Optix device compiling shaders so starts rendering sometime after EmbreeCPU device)

木. 9月 12, 2024
20.5.356

Updated the Labs Substance Archive node to use Substance SDK v9.1.3. This provides support for Apple Silicon and recent features added to Substance Designer. The node will be re-enabled for all supported platforms when the SideFX Labs package is installed (with the exception of RHEL builds older than v8).

木. 9月 12, 2024
20.0.828

When a render delegate doesn't have a stats callback script, husk was printing out verbose messages with too high a frequency. This is now controlled by the --verbose-callback-interval command line option.

木. 9月 12, 2024
20.5.356

When a render delegate doesn't have a stats callback script, husk was printing out verbose messages with too high a frequency. This is now controlled by the --verbose-callback-interval command line option.

木. 9月 12, 2024
20.5.355

XPU: fixed a crash when shadow-aovs used with variance oracle

木. 9月 12, 2024
20.5.355

XPU: fixing unnecessary "missing texture" errors with missing UDIM tiles

木. 9月 12, 2024
19.5.1101

Fixed a bug with the 'fbx_node_type' point attribute supported by KineFX FBX export nodes which could cause parent nodes in the Fbx scene to to be created using the node type of their child due to the order in which path hierarchies are being traversed.

木. 9月 12, 2024
20.0.828

Fixed a bug with the 'fbx_node_type' point attribute supported by KineFX FBX export nodes which could cause parent nodes in the Fbx scene to to be created using the node type of their child due to the order in which path hierarchies are being traversed.

木. 9月 12, 2024
20.5.356

Fixed a bug with the 'fbx_node_type' point attribute supported by KineFX FBX export nodes which could cause parent nodes in the Fbx scene to to be created using the node type of their child due to the order in which path hierarchies are being traversed.

木. 9月 12, 2024
20.5.356

Switch the Rig Tree to use the regular output of the Skeleton Mirror.

木. 9月 12, 2024
20.5.355

Fixed a bug when light linking rule doesn't get updated in XPU

木. 9月 12, 2024
20.5.356

APEX: Fixed a bug related to attempting to set the spline nodes's output xforms after the spline interpolation fails.

木. 9月 12, 2024
20.5.355

ML Regression Train now logs additional diagnostic information about the environment in which the training is done. This includes the versions of python, CUDA, PyTorch, ONNX and NumPy.

水. 9月 11, 2024
20.5.355

Convolve 3x3 COP has an icon.

水. 9月 11, 2024
20.5.355

Removed documentation for non-existent Mtlx Fake Caustics VOP.

水. 9月 11, 2024