Houdini Main Changelogs
20.5.360 | Removed the "$FF == 1" expression in the emission parameter of the mpmsource for the "MPM Configure" and the "MPM Configure Softbody" recipes. |
月. 9月 16, 2024 | |
20.5.360 | Fixed a bug in the KineFX Rotation Limits Handle where the circles would be reversed. |
月. 9月 16, 2024 | |
20.0.832 | Allow procedurals to run off an Engine or Engine-Education license |
月. 9月 16, 2024 | |
20.0.832 | Fixed a bug with procedurals where it was taking an extra Engine license in cases where no extra license should have been checked out. |
月. 9月 16, 2024 | |
20.5.360 | Allow procedurals to run off an Engine or Engine-Education license. |
月. 9月 16, 2024 | |
20.5.357 | XPU: Fixes strong/dark shadow when Reflectivity is used in Background Plate node |
月. 9月 16, 2024 | |
20.5.357 | Fixed a bug on Bump Shadow Terminator option to use smooth geometry normal |
月. 9月 16, 2024 | |
20.5.360 | Fixed scene graph tree icon and viewport guide geometry for the prims using the new DomeLight_1 schema. |
月. 9月 16, 2024 | |
20.5.357 | Fixed hou.ChannelGraph.selectedKeyframes() that was returning corrupted slope data. |
金. 9月 13, 2024 | |
20.0.829 | Fixed hou.ChannelGraph.selectedKeyframes() that was returning corrupted slope data. |
金. 9月 13, 2024 | |
20.5.356 | XPU: fixed a variance-oracle artifact that could happen if one device starts much later than another (eg Optix device compiling shaders so starts rendering sometime after EmbreeCPU device) |
木. 9月 12, 2024 | |
20.5.356 | Updated the Labs Substance Archive node to use Substance SDK v9.1.3. This provides support for Apple Silicon and recent features added to Substance Designer. The node will be re-enabled for all supported platforms when the SideFX Labs package is installed (with the exception of RHEL builds older than v8). |
木. 9月 12, 2024 | |
20.0.828 | When a render delegate doesn't have a stats callback script, husk was printing out verbose messages with too high a frequency. This is now controlled by the --verbose-callback-interval command line option. |
木. 9月 12, 2024 | |
20.5.356 | When a render delegate doesn't have a stats callback script, husk was printing out verbose messages with too high a frequency. This is now controlled by the --verbose-callback-interval command line option. |
木. 9月 12, 2024 | |
20.5.355 | XPU: fixed a crash when shadow-aovs used with variance oracle |
木. 9月 12, 2024 | |
20.5.355 | XPU: fixing unnecessary "missing texture" errors with missing UDIM tiles |
木. 9月 12, 2024 | |
19.5.1101 | Fixed a bug with the 'fbx_node_type' point attribute supported by KineFX FBX export nodes which could cause parent nodes in the Fbx scene to to be created using the node type of their child due to the order in which path hierarchies are being traversed. |
木. 9月 12, 2024 | |
20.0.828 | Fixed a bug with the 'fbx_node_type' point attribute supported by KineFX FBX export nodes which could cause parent nodes in the Fbx scene to to be created using the node type of their child due to the order in which path hierarchies are being traversed. |
木. 9月 12, 2024 | |
20.5.356 | Fixed a bug with the 'fbx_node_type' point attribute supported by KineFX FBX export nodes which could cause parent nodes in the Fbx scene to to be created using the node type of their child due to the order in which path hierarchies are being traversed. |
木. 9月 12, 2024 | |
20.5.356 | Switch the Rig Tree to use the regular output of the Skeleton Mirror. |
木. 9月 12, 2024 | |
20.5.355 | Fixed a bug when light linking rule doesn't get updated in XPU |
木. 9月 12, 2024 | |
20.5.356 | APEX: Fixed a bug related to attempting to set the spline nodes's output xforms after the spline interpolation fails. |
木. 9月 12, 2024 | |
20.5.355 | ML Regression Train now logs additional diagnostic information about the environment in which the training is done. This includes the versions of python, CUDA, PyTorch, ONNX and NumPy. |
水. 9月 11, 2024 | |
20.5.355 | Convolve 3x3 COP has an icon. |
水. 9月 11, 2024 | |
20.5.355 | Removed documentation for non-existent Mtlx Fake Caustics VOP. |
水. 9月 11, 2024 |