Houdini Main Changelogs

20.5.410

Fixed a bug in APEX Script where new output nodes would not be created through BindOutput with the desired name if an output node named "output" already exists.

水. 11月 6, 2024
20.5.410

Fixed a bug in APEX Script where the incorrect callback version may be placed when using an explicit version of the callback after a 'HoudiniVersion' had been set in the script.

水. 11月 6, 2024
20.5.409

Fixed build warnings and errors for UE5.5 preview1. You should now be able to build the plugin from source with 5.5p1.

火. 11月 5, 2024
20.5.409
  • Fixed crash with landscape spline inputs.
  • Fixed incorrect LandscapeSpline input Rotation values.
  • Fixed incorrect LandscapeSpline input Mesh scale values.
  • Prevent an unreal crash if failing to commit landscape splines.
火. 11月 5, 2024
20.5.409

Added an option to Sample Only Present on the Extrapolate Boundaries COP. This option avoids invalid values leaking into the fill region.

火. 11月 5, 2024
20.5.409

Handle detection of array types better when processing metadata saving OpenEXR images.

火. 11月 5, 2024
20.5.408

Fixed a bug in the Explore Variants LOP which didn't always output the expected prims when nested variants is disabled.

火. 11月 5, 2024
20.5.408

Fix sky light in OBJ displaying as all white

月. 11月 4, 2024
20.5.408

Improved the documentation for HAPI_GetPresetCount and HAPI_GetPresetNames.

月. 11月 4, 2024
20.5.408

Fix python error in hotkey editor.

月. 11月 4, 2024
20.5.408

Fixed a bug where box-selection could fail to select some primitives or crash if they were small enough to fail render visibility checks

月. 11月 4, 2024
20.5.408

Fixed a bug where hull for heightfield primitives wouldn't draw

月. 11月 4, 2024
20.5.408

Fixed a bug where Image Viewport wouldn't display anythin

月. 11月 4, 2024
20.5.408

Fixed a possible crash with trace() VEX calls.

月. 11月 4, 2024
20.5.408

Fix update of movie backgrounds in Vulkan, and missing movie background for some formats.

月. 11月 4, 2024
19.5.1150

Fixed a crash in the Unpack USD SOP when importing an invalid NURBS curve primitive.

金. 11月 1, 2024
20.0.877

Fixed a crash in the Unpack USD SOP when importing an invalid NURBS curve primitive.

金. 11月 1, 2024
20.5.405

Bumped the HDK ABI version due to addition of extra volume properties in BRAY_Types.h.

金. 11月 1, 2024
20.5.405

Added a new object property "Volume Velocity Blur Mode" to select alterative methods of applying motion blur to volumes.

金. 11月 1, 2024
20.5.405

Added "Volume Shadow Step Rate" property to Render Geometry Settings to allow for faster shadows at added bias.

金. 11月 1, 2024
20.0.877

Fixed a possible issue in VEX where the optimizer might have generated an "fcmp uno" instruction.

金. 11月 1, 2024
20.5.405

Fixed a possible issue in VEX where the optimizer might have generated an "fcmp uno" instruction.

金. 11月 1, 2024
20.5.405

Fixed a bug where husk would try to use undefined values for resolution, pixel aspect, or data window property if there are multiple render products and there are products that defines the property while the first product doesn't.

金. 11月 1, 2024
20.5.405

Fix issues in light and material linker when changing the link type. Also fix rule card size issues.

金. 11月 1, 2024
20.5.404

Fixed a crash in the Unpack USD SOP when importing an invalid NURBS curve primitive.

木. 10月 31, 2024