Houdini Main Changelogs
20.5.410 | Fixed a bug in APEX Script where new output nodes would not be created through BindOutput with the desired name if an output node named "output" already exists. |
水. 11月 6, 2024 | |
20.5.410 | Fixed a bug in APEX Script where the incorrect callback version may be placed when using an explicit version of the callback after a 'HoudiniVersion' had been set in the script. |
水. 11月 6, 2024 | |
20.5.409 | Fixed build warnings and errors for UE5.5 preview1. You should now be able to build the plugin from source with 5.5p1. |
火. 11月 5, 2024 | |
20.5.409 |
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火. 11月 5, 2024 | |
20.5.409 | Added an option to Sample Only Present on the Extrapolate Boundaries COP. This option avoids invalid values leaking into the fill region. |
火. 11月 5, 2024 | |
20.5.409 | Handle detection of array types better when processing metadata saving OpenEXR images. |
火. 11月 5, 2024 | |
20.5.408 | Fixed a bug in the Explore Variants LOP which didn't always output the expected prims when nested variants is disabled. |
火. 11月 5, 2024 | |
20.5.408 | Fix sky light in OBJ displaying as all white |
月. 11月 4, 2024 | |
20.5.408 | Improved the documentation for HAPI_GetPresetCount and HAPI_GetPresetNames. |
月. 11月 4, 2024 | |
20.5.408 | Fix python error in hotkey editor. |
月. 11月 4, 2024 | |
20.5.408 | Fixed a bug where box-selection could fail to select some primitives or crash if they were small enough to fail render visibility checks |
月. 11月 4, 2024 | |
20.5.408 | Fixed a bug where hull for heightfield primitives wouldn't draw |
月. 11月 4, 2024 | |
20.5.408 | Fixed a bug where Image Viewport wouldn't display anythin |
月. 11月 4, 2024 | |
20.5.408 | Fixed a possible crash with trace() VEX calls. |
月. 11月 4, 2024 | |
20.5.408 | Fix update of movie backgrounds in Vulkan, and missing movie background for some formats. |
月. 11月 4, 2024 | |
19.5.1150 | Fixed a crash in the Unpack USD SOP when importing an invalid NURBS curve primitive. |
金. 11月 1, 2024 | |
20.0.877 | Fixed a crash in the Unpack USD SOP when importing an invalid NURBS curve primitive. |
金. 11月 1, 2024 | |
20.5.405 | Bumped the HDK ABI version due to addition of extra volume properties in BRAY_Types.h. |
金. 11月 1, 2024 | |
20.5.405 | Added a new object property "Volume Velocity Blur Mode" to select alterative methods of applying motion blur to volumes. |
金. 11月 1, 2024 | |
20.5.405 | Added "Volume Shadow Step Rate" property to Render Geometry Settings to allow for faster shadows at added bias. |
金. 11月 1, 2024 | |
20.0.877 | Fixed a possible issue in VEX where the optimizer might have generated an "fcmp uno" instruction. |
金. 11月 1, 2024 | |
20.5.405 | Fixed a possible issue in VEX where the optimizer might have generated an "fcmp uno" instruction. |
金. 11月 1, 2024 | |
20.5.405 | Fixed a bug where husk would try to use undefined values for resolution, pixel aspect, or data window property if there are multiple render products and there are products that defines the property while the first product doesn't. |
金. 11月 1, 2024 | |
20.5.405 | Fix issues in light and material linker when changing the link type. Also fix rule card size issues. |
金. 11月 1, 2024 | |
20.5.404 | Fixed a crash in the Unpack USD SOP when importing an invalid NURBS curve primitive. |
木. 10月 31, 2024 |