Houdini Main Changelogs
20.5.394 | Fixed the documentation for hou.removeContextOption. |
月. 10月 21, 2024 | |
20.5.394 | Reworded the prompts in the Dynamic Motion tool to be more succinct. |
月. 10月 21, 2024 | |
20.5.394 | mix() is properly syntax-colored as a built-in function in OpenCL contexts. |
月. 10月 21, 2024 | |
20.5.394 | The mpmsolver SOP will no longer error out on colliders containing shear transformations. A warning will be displayed to the user instead and the shear component will be ignored. |
月. 10月 21, 2024 | |
20.5.391 |
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金. 10月 18, 2024 | |
20.0.863 | Fixed a bug where PDG/TOPs failed to retrieve logs from tasks submitted to Deadline. |
金. 10月 18, 2024 | |
20.5.391 | Fixed a bug where PDG/TOPs failed to retrieve logs from tasks submitted to Deadline. |
金. 10月 18, 2024 | |
20.5.391 | Fixed a bug that prevented saving shelf edits to disk in Houdini Core. |
金. 10月 18, 2024 | |
20.5.390 | Muting and unmiting layers with spaces in their paths now works in the Configure Stage LOP (by putting quotes around the complete path). |
木. 10月 17, 2024 | |
20.5.390 |
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木. 10月 17, 2024 | |
20.0.862 |
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木. 10月 17, 2024 | |
20.5.390 | Fixed a bug in the APEX ragdoll tool where parameter changes did not always cause a resimulation when returning to an older cached frame. |
木. 10月 17, 2024 | |
20.5.390 | Fixed a bug with the rasterizer COP failing when 8 outputs were requested. |
木. 10月 17, 2024 | |
20.5.390 |
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木. 10月 17, 2024 | |
20.5.390 | The Configure Stage parameters that run prim patterns on the input stage to set load or population masks now allow the pattern to include instance proxy prims. |
木. 10月 17, 2024 | |
20.5.389 | Added the previously missing HoudiniVersion.cs, StructMembers.cs and HARCImports.cs source files to the Houdini Engine C# bindings. This is to achieve parity with what is made available to the HE for Unity plugin. |
水. 10月 16, 2024 | |
20.0.861 | The Remesh to Camera SOP and the Houdini Ocean Procedural LOP now have an option to choose the space for measuring geometry in the camera Z direction. |
水. 10月 16, 2024 | |
20.5.389 | The Remesh to Camera SOP and the Houdini Ocean Procedural LOP now have an option to choose the space for measuring geometry in the camera Z direction. |
水. 10月 16, 2024 | |
20.0.861 | The Houdini Ocean Procedural now properly measures edge length for use with the Anti-Alias Blur parameter in object space. This fix only affects oceans that have a scaling transform applied to them. |
水. 10月 16, 2024 | |
20.5.389 | The Houdini Ocean Procedural now properly measures edge length for use with the Anti-Alias Blur parameter in object space. This fix only affects oceans that have a scaling transform applied to them. |
水. 10月 16, 2024 | |
20.0.861 | The Houdini Ocean Procedural now deletes a number of interal primitive attributes, using less memory for high resolution ocean rendering. |
水. 10月 16, 2024 | |
20.5.389 | The Houdini Ocean Procedural now deletes a number of interal primitive attributes, using less memory for high resolution ocean rendering. |
水. 10月 16, 2024 | |
20.5.389 | Fixed a regression from 20.5.375 which caused agent blendshapes to not appear in the Vulkan viewport. |
水. 10月 16, 2024 | |
20.0.861 | Fixed a case where point selection on point primitives could select incorrect or invalid ids |
水. 10月 16, 2024 | |
20.5.389 | Fixed a case where point selection on point primitives could select incorrect or invalid ids |
水. 10月 16, 2024 |