Houdini Main Changelogs
20.5.342 | Recipes - HOUDINI_CUSTOM_RECIPE_DIR bug
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木. 8月 29, 2024 | |
20.5.342 | Recipes - UNC path bug
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木. 8月 29, 2024 | |
20.0.814 | Added includes that may be required for building the HoudiniUsdBridge on some platforms. |
木. 8月 29, 2024 | |
20.5.342 | Added includes that may be required for building the HoudiniUsdBridge on some platforms. |
木. 8月 29, 2024 | |
20.0.813 | Added an option to the Crowd MotionPath Avoid SOP to control the maximum distance variance when agents are steered back to follow their original paths. Larger values can eliminate abrupt direction changes from attempting to match the original path exactly while there are nearby agents. |
水. 8月 28, 2024 | |
20.0.813 | Fixed a bug in the Agent Relationship SOP's viewer state where the transform handle was incorrectly aligned when entering the state. |
水. 8月 28, 2024 | |
20.5.341 | Fixed a bug in the Agent Relationship SOP's viewer state where the transform handle was incorrectly aligned when entering the state. |
水. 8月 28, 2024 | |
20.5.341 | Added an option to the Crowd MotionPath Avoid SOP to control the maximum distance variance when agents are steered back to follow their original paths. Larger values can eliminate abrupt direction changes from attempting to match the original path exactly while there are nearby agents. |
水. 8月 28, 2024 | |
20.5.341 | Fixed an issue introduced in a recent daily build where opening the MMB node info window raised a Python exception. |
水. 8月 28, 2024 | |
20.5.340 | XPU: fixed a crash that could occur on Mac Apple Silicon |
水. 8月 28, 2024 | |
20.5.341 | Fixed instanced drawing of sprites in Vulkan. |
水. 8月 28, 2024 | |
20.5.341 | Fixed a typo in the parameters for APEX Edit Graph, renaming the "Rig Scipts" folder to "Rig Scripts". |
水. 8月 28, 2024 | |
20.5.341 | Fix hang when compiling an APEX graph which contains a cycle of in-place ports. |
水. 8月 28, 2024 | |
20.5.341 | Fixed a bug when setting the parameter values for multiple controls in the APEX Animate State's Transform HUD where the change in value would not be properly applied to all controls. |
水. 8月 28, 2024 | |
20.5.341 | The TopoBuild and PolyDraw shelf tools now show up in the viewport tab menu when using the Solaris desktop. |
水. 8月 28, 2024 | |
20.0.813 | Fixed the Set View Pivot on Object Selection viewport preference. |
水. 8月 28, 2024 | |
20.5.341 | Fixed the Set View Pivot on Object Selection viewport preference. |
水. 8月 28, 2024 | |
20.5.341 | Added HAPI_GetAssetDefinitionParmTagName and HAPI_GetAssetDefinitionParmTagValue, which can be used to retrieve parm tag names and values without a HAPI_NodeId (using a HAPI_AssetLibraryId instead). |
水. 8月 28, 2024 | |
20.5.341 | Changing the displacement quality display option now updates Principled and USD Preview shaders in the viewer without requiring a material change. |
水. 8月 28, 2024 | |
20.0.813 | Added HAPI_GetAssetDefinitionParmTagName and HAPI_GetAssetDefinitionParmTagValue, which can be used to retrieve parm tag names and values without a HAPI_NodeId (using a HAPI_AssetLibraryId instead). |
水. 8月 28, 2024 | |
20.5.341 | Bumped the HDA ABI due to changes to VE library header for querying Vulkan physical devices features, creating a Vulkan device, and reporting errors. Also, some versions of the contains() method on UT_ArraySet, UT_ArrayStringSet, and UT_StringSet, have been replaced with a more general method appropriately called containsAll(). |
水. 8月 28, 2024 | |
20.5.341 | The Texture Mask Paint tool now supports a larger set of GPUs. |
水. 8月 28, 2024 | |
20.5.340 | Added an attribute to disable gamma correction on colors. |
水. 8月 28, 2024 | |
20.5.340 | Added landscape actors to baked actor list returned by the wrapper API. |
水. 8月 28, 2024 | |
20.0.812 | Added landscape actor to list of baked actors in the Wrapper API. |
水. 8月 28, 2024 |