Houdini Main Changelogs

6.1.41

Fixed rmands when creating an operator type library for the shaders.

水. 6月 11, 2003
6.1.41

Fixed rmands when creating an operator type library for the shaders.

水. 6月 11, 2003
6.1.41

Fixed rmands when creating an operator type library for the shaders.

水. 6月 11, 2003
6.1.41

Fixed rmands when creating an operator type library for the shaders.

水. 6月 11, 2003
6.1.41

Fixed rmands when creating an operator type library for the shaders.

水. 6月 11, 2003
6.1.40

The new "scale" attribute used in instancing now occurs with the correct transform order to avoid shearing when rotations are involved.

火. 6月 10, 2003
6.1.40

The new "scale" attribute used in instancing now occurs with the correct transform order to avoid shearing when rotations are involved.

火. 6月 10, 2003
6.1.40

The new "scale" attribute used in instancing now occurs with the correct transform order to avoid shearing when rotations are involved.

火. 6月 10, 2003
6.1.40

The new "scale" attribute used in instancing now occurs with the correct transform order to avoid shearing when rotations are involved.

火. 6月 10, 2003
6.1.40

The new "scale" attribute used in instancing now occurs with the correct transform order to avoid shearing when rotations are involved.

火. 6月 10, 2003
6.1.40

The OpenGL output driver now has parameters to specify format and options for the format.

火. 6月 10, 2003
6.1.40

The OpenGL output driver now has parameters to specify format and options for the format.

火. 6月 10, 2003
6.1.40

The OpenGL output driver now has parameters to specify format and options for the format.

火. 6月 10, 2003
6.1.40

The OpenGL output driver now has parameters to specify format and options for the format.

火. 6月 10, 2003
6.1.40

The OpenGL output driver now has parameters to specify format and options for the format.

火. 6月 10, 2003
6.1.40

Cone lights with cone angles larger than 90 degrees will now display correctly in the viewports. If the sum of the cone angle and the cone delta is larger than 180, then the light cannot be displayed as a cone light in OpenGL.

火. 6月 10, 2003
6.1.40

Cone lights with cone angles larger than 90 degrees will now display correctly in the viewports. If the sum of the cone angle and the cone delta is larger than 180, then the light cannot be displayed as a cone light in OpenGL.

火. 6月 10, 2003
6.1.40

Cone lights with cone angles larger than 90 degrees will now display correctly in the viewports. If the sum of the cone angle and the cone delta is larger than 180, then the light cannot be displayed as a cone light in OpenGL.

火. 6月 10, 2003
6.1.40

Cone lights with cone angles larger than 90 degrees will now display correctly in the viewports. If the sum of the cone angle and the cone delta is larger than 180, then the light cannot be displayed as a cone light in OpenGL.

火. 6月 10, 2003
6.1.40

Cone lights with cone angles larger than 90 degrees will now display correctly in the viewports. If the sum of the cone angle and the cone delta is larger than 180, then the light cannot be displayed as a cone light in OpenGL.

火. 6月 10, 2003
6.1.40

Fixing a bug where deleting a node that passed some tiles through might crash the compositor on subsequent cooks. This bug only showed up when checkpointing was turned on.

火. 6月 10, 2003
6.1.40

Fixing a bug where deleting a node that passed some tiles through might crash the compositor on subsequent cooks. This bug only showed up when checkpointing was turned on.

火. 6月 10, 2003
6.1.40

Fixing a bug where deleting a node that passed some tiles through might crash the compositor on subsequent cooks. This bug only showed up when checkpointing was turned on.

火. 6月 10, 2003
6.1.40

Fixing a bug where deleting a node that passed some tiles through might crash the compositor on subsequent cooks. This bug only showed up when checkpointing was turned on.

火. 6月 10, 2003
6.1.40

Fixing a bug where deleting a node that passed some tiles through might crash the compositor on subsequent cooks. This bug only showed up when checkpointing was turned on.

火. 6月 10, 2003